Armorer

From Istaria Lexica

Armorer.gif

Armorers are a focused craft school associated with the Outfitter, dedicating their knowledge to the advancement of metal-based armor exclusively. While they have a narrower skill set than Outfitters of a similar level, they are able to master the art of Armorcraft much more quickly than any other crafting school in Istaria.

Armorers work in:

[[View all schools]]


Legend:
/lvl - gain each level
100 - maximum at level 100
P - is primary skill? (crafting schools only)

Skill points gained[edit]

Skill name /lvl 100 P?
Armor Use 7 700 no
Armorcraft 9 900 yes
Ingenuity 10 1,000 yes
Mining 7 700 no
Smelting 8 800 yes

Attribute points gained[edit]

Attribute name /lvl 100
Health 5 500
Strength 9 900
Dexterity 7 700
Power 2 200
Focus 2 200

Requirements[edit]

Armorcraft skill 80

[[View every school's requirements]]

Trainers[edit]

NameFormulas soldLocated atXY
Alba TuliusJourneymanFeladan25,28623,274
AmenakBeginnerKion20,55024,367
Balto TelblanterJourneymanNew Rachival23,14125,559
Barton TaylorBeginnerDalimond22,70422,691
Garthor StrongarmExpertAughundell25,12226,070
PhilemonJourneymanKirasanct23,89128,052
SsanithorBeginnerSslanis19,87821,718
Tahtoom FrumjaJourneymanMahagra23,82030,436

Armorer abilities

Legend:

  • Name = The name of the ability
  • L = The level the ability is earned at this school
  • M = Is it masterable?

Name: Gift Slots: Two, Gift Slots: Three, Gift Slots: Four, Gift Slots: Five, Ingenuity I, Mining I, Sprint, Ingenuity II, Mining II, Ingenuity III, Mining III, Ingenuity IV, Mining IV, Ingenuity V, Mining V, Ingenuity VI (L: 25, 50, 75, 100, 1, 1, 1, 20, 20, 40, 40, 60, 60, 80, 80, 100, M: , , , , X, X, X, X, X, X, X, X, X, X, X, X)

Formulas[edit]

Please read the skill articles (links above) for further details on crafting formulas.

School quests[edit]

Collection tasks require you to have the item collected in your inventory but do not require you to get the quest first. This means, for example, you can bring 200 Silver Ore to the trainer, get the quest, immediately do the turn in (Greet the trainer), get the quest again, do the turn in, and repeat twice more without moving from the trainer.

Craft tasks require you to make the items after you get the quest. The best way to do this is to bring a load of the raw material to a trainer next to a refining machine, get the quest, make the item, greet the trainer (turn in), get the quest, and so on until the material is used up.

Report tasks are delivery quests designed to show you where the Quartermasters are.


No quests found for Armorer.

Original material from istaria.wikia.com by Cegaiel — licensed under the CC-BY-SA 3.0.