Become a Primal Master (Part 3)

From Istaria Lexica


Quest type: Adventure
From NPC(s): Grizelian the Primalist
Required adventure school: Dragon Adventurer (level: 100)
Locations: Chiconis
Previous quest(s): Become a Primal Master (Part 2)
View this quest in the Quest Tree
Item(s) required to start, progress or finish the quest:
none.


Grizelian the Primalist believes you have nearly reached the pinnacle of mastery over the Primal magics of Istaria. He has come up with a challenge, a test that you must pass in order to truly be considered and acknowledged as a Primal Master.


Quest text[edit]

Listen to Grizelian

I have but one favor to ask of you, <player>. Sit through an old wyrm's conversation, if you have the time. Talking with you and my other students, I have learned a bit more of the factions and I have learned patience and tolerance. The Schism may never end. However, the younger generation of dragons gives me hope of unity amongst dragonkind in the future, at least to some extent.

The Lunus were right about the Withered Aegis learning to bring our ancestors into the fold of the undead. I no longer think of them as short sighted. Keep in mind, it has taken many years for me to come to this conclusion. Do not let stereotypes cloud your judgement.

If we Helians rule by scroll and tome and the Lunus rule by lash and fear, who is truly right? Is either? I hope you can decide. Decide to rule by all four and have the wisdom to know when each is appropriate.

As for the wisdom and knowledge I promised to impart, it will all become clear soon. Go to the symbol of Drulkar, far to the north of Dralk, and meditate. Focus on the nature of Primal magic, of the mistakes made before and during the Great Schism, and about how best to lead and govern others.

Meditate upon the Withered Aegis, the desire for power and domination over others that led to its formation, the hatred and anger that led to "The Lamentation", and how Dragonkind could unite all of the Living Races together and lead them to defeat the Withered Aegis once and for all.

Meditate upon all of these things for a time. Temper the claw with logic, <player>, the spell with passion, and you will find what you seek. Wind to thy wings, honored drake.


Travel to the north of Dralk and meditate at the Symbol of Drulkar for a while

Game Feedback: A feeling of serenity sweeps over you as you gaze upon the image of Drulkar.


Meditate upon Grizelian's teachings

Game Feedback: You struggle to clear your mind and focus on the topics Grizelian suggested.

Game Feedback: Your thoughts quiet... your mind calms. The possibilities begin to coalesce, but remain clouded and unfocused.

Game Feedback: Doubts begin to creep into your mind... Are you focusing on the right topics? What if the Withered Aegis cannot be defeated?

Game Feedback: Your doubts recede. Focus returns and the possibilities once more begin to emerge. Unity. Strength. Wisdom.

Game Feedback: Something begins to happen within the smoke...

Game Feedback: What is this? The image of Drulkar? Your thoughts whirl with the possibilities... What does this vision mean?

Game Feedback: Your vision fades. Was it real? Did you truly see Drulkar in the smoke? You feel power welling up within you. The power brings understanding, and you awaken from the meditative state a new dragon. Wisdom is also a weapon you now wield.

Steps[edit]

  • Listen to Grizelian
  • Travel to the north of Dralk and meditate at the Symbol of Drulkar for a while
  • Meditate upon Grizelian's teachings

Rewards[edit]