Client 384.38 Live

From Istaria Lexica

Client 384.38 Live

Release Type: Client Update
Rollout Live: 2012/05/01

Features[edit]

  • Changed the color of the Active Quest Step indicator above a NPCs head.
  • If the game has trouble sending data to the server it will now display feedback into the chat window.
  • Added a new slash command, /lasttarget.
  • Objects will now be faded into the scene instead of popping (not all objects can fade, it is dependent upon the shader)
  • Game will now query for supported resolutions instead of pulling from a hard-coded list.
  • If no 3D preview of an item is available, will now display the item's icon.
  • The game now uses Breakpad for uploading crash logs to the server.
  • Added average and max FPS to the FPSWindow.
  • If a structure contains items in storage, it can no longer be deleted.

Fixes[edit]

  • The game will now allow switching between non-roman keyboard character sets.
  • Fixed a bug related to text shaders not showing up (particularly on stone signs).
  • Fixed a crash after character creation.
  • Tutorial Action Window tutorial will now cancel properly.
  • Fixed so that the level-up effect will only play once.
  • Effects will now be properly removed (i.e. Lightning Claws sound will no longer loop infinitely)
  • Item preview will no longer be warped at top and bottom.
  • Inventory/Character windows will now automatically be closed at start-up to improve load times and prevent occassional log-in trouble.
  • Underwater condition will only be checked once the client is loaded.
  • Added real shadow support and introduced optimizations to shadow calculation.
  • Shadows will now be recalculated whenever an equipped item changes.
  • If the shadow details type is changed, a message prompting you to restart your client will be displayed in chat.
  • Numerical fields should now sort properly.
  • Models will now be loaded starting at their lowest quality (instead of highest) by default.
  • Graphic Prefs defaults have been overhauled (once again).
  • Fixed a bug related to the selection beam color.
  • Fixed a bug related to the character hopping around after logging in.
  • Fixed the selectNearestEnemy (/sne) command.
  • Fixed a crash bug at startup if the texture level changed.
  • Fixed the loading of low-detail textures.
  • Re-worked the UI for plot window permissions to make them easier to understand.
  • Changed the initial structure rotation to 180 degrees.
  • Fixed a crash bug that would happen when lots of terrain was cached.
  • Fixed a crash for characters being unloaded and the compositor trying to do work.
  • Adjusted the chat window layout for improved readability.
  • Fixed a crash when loading a player vault.

Maintenance[edit]

  • Increased the default packet size to 1500 bytes for high and low speed clients.
Original material from istaria.wikia.com by Terao — licensed under the CC-BY-SA 3.0.
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