Guardian

From Istaria Lexica

Guardian.gif

Guardians are Druids who have chosen to trade some of their offensive spell ability for more protective and defensive spells. They are better in melee combat as a result, but lack some of the versatility of their brethren.


Legend:
/lvl - gain each level
100 - maximum at level 100
P - is primary skill? (crafting schools only)

Skill points gained[edit]

Skill name /lvl 100 P?
Armor Use 10 1,000 n/a
Augmentation 5 500 n/a
Evasion 7 700 n/a
Intuition 10 1,000 n/a
Magic Evasion 9 900 n/a
Nature 10 1,000 n/a
One Hand Crush 10 1,000 n/a
Shield 7 700 n/a
Two Hand Crush 10 1,000 n/a

Attribute points gained[edit]

Attribute name /lvl 100
Health 19 1,900
Strength 8 800
Dexterity 8 800
Power 4 400
Focus 6 600

Trainers and requirements[edit]

NameLocationXY
Cole TomasonDalimond22,70122,713
KazrokSslanis19,85121,707
LialioneImperial Army Camp24,35324,923
Requirements to join
Nature 200

Guardian abilities

Legend:

  • Name = The name of the ability
  • L = The level the ability is earned at this school
  • M = Is it masterable?

Name: Intuition I, Neutral Stance, Intuition II, Gift Slots: Two, Intuition III, Quake Attack, Gift Slots: Three, Wrack, Skin like Maple, Intuition IV, Hillside Brute III, Morning Dew III, Gift Slots: Four, Skin like Yew, Intuition V, Hillside Brute IV, Morning Dew IV, Skin like Thornwood, Gift Slots: Five, Intuition VI, Block, Skin like Cedar, Sprint, Smash I, Combat Stance: Focused, Focus Boost I, Coordinated Strike I, Combat Stance: Attuned, Vivacity, Smash II, Combat Stance: Offensive, Nature Adept, Coordinated Strike II, Growth I, Parry, Resilience, Skin like Elm, Stone Hammer I, Smash III, Hillside Brute I, Morning Dew I, Natures Adjudication I, Coordinated Strike III, Stone Hammer II, Strength like the Bear I, Smash IV, Guardians Force, Vigor, Detoxify Self, Coordinated Strike IV, Skin like Oak, Stone Hammer III, Smash V, Hillside Brute II, Morning Dew II, Natures Adjudication II, Coordinated Strike V, Stone Hammer IV, Smash VI, Strength like the Bear II, Rigidity, Dexterity Boost I, Coordinated Strike VI, Stone Hammer V, Smash VII, Growth II, Natures Adjudication III, Coordinated Strike VII, Stone Hammer VI, Smash VIII, Weapon Adept, Toughness, Strength like the Bear III, Coordinated Strike VIII, Stone Hammer VII, Smash IX, Natures Adjudication IV, Coordinated Strike IX, Stone Hammer VIII, Smash X, Fungal Regeneration, Fortitude, Growth III, Nature Expert, Coordinated Strike X, Stone Hammer IX (L: 1, 5, 20, 25, 40, 46, 50, 52, 58, 60, 62, 64, 75, 78, 80, 82, 84, 98, 100, 100, 1, 1, 1, 2, 5, 7, 9, 10, 10, 12, 15, 16, 18, 18, 18, 18, 18, 18, 20, 22, 24, 26, 28, 28, 28, 30, 32, 34, 36, 38, 38, 38, 40, 42, 44, 46, 48, 48, 50, 52, 54, 56, 58, 58, 60, 66, 66, 68, 68, 70, 72, 74, 76, 78, 78, 80, 86, 88, 88, 90, 92, 94, 94, 96, 98, 98, M: , , , , , , , , , , , , , , , , , , , , X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X)

Abilities gained by quests[edit]

Ability (* = Masterable) Level Earned
Gifted* ?
Antolathes' Gift* ?
Armor of the Watcher* ?
Hero's Resolve 100

Spells, weapons and armor[edit]

Spells and weapons shown below may be useable as Guardian.
However, you may lack the skill requirements on certain spells unless another school you've played delivers it.

Example
  • A Warrior does not gain the Life skill.
    Any of the healing spells are based on life, so he is not able to use them on his own.
  • A Cleric gets the Life skill.
    If you did some levels as a Cleric and gained the appropriate minimum skill for a life based spell, you are able to cast it. Since Warrior is allowed to use some of the healing spells, too, you are able to cast them whenever you met the skill requirements.

Spell nameAttack typeSkill neededTier
Blight Resistance IBlight1
Blight Ward IBlight1
Brittle IBlightBlight1
Clumsiness IBlightBlight1
Dispel IBlightBlight1
Earthen Crust INature1
Energy Attack IEnergy1
Energy Bolt IEnergyEnergy1
Energy Resistance IEnergy1
Energy Ward IEnergy1
Enhance Armor IAugmentation1
Enhance Dexterity IAugmentation1
Enhance Focus IAugmentation1
Enhance Health ILife1
Enhance Power IAugmentation1
Enhance Strength IAugmentation1
Ensnaring Roots INatureNature1
Ethereal Leech ISpiritSpirit1
Ethereal Paroxysm ISpiritSpirit1
Experimental Flame BoltFlameFlame1
Flame Attack IFlame
Summoning
1
Flame Bolt IFlameFlame1
Flame Resistance IFlame1
Flame Ward IFlame1
Gift of Alacrity IAugmentation1
Gift of Arcanist IFlame
Ice
Energy
Mind
Summoning
1
Gift of Armor I1
Gift of Armor II1
Gift of Armor III1
Gift of Armor IV1
Gift of Armor V1
Gift of Artistry I1
Gift of Brawler IOne Hand Pierce
Two Hand Crush
One Hand Slash
Unarmed
Two Hand Slash
One Hand Crush
1
Gift of Builder I1
Gift of Colossus IOne Hand Pierce
Two Hand Crush
One Hand Slash
Unarmed
Two Hand Slash
One Hand Crush
Bow
Crossbow
1
Gift of Creator I1
Gift of Dexterity IAugmentation1
Gift of Fate ILife1
Gift of Focus IAugmentation1
Gift of Health ILife1
... further results

Weapon nameTier
"The Art of the Stoic"1
"The Journey"1
Beginner Blighted Fine Warhammer1
Beginner Blighted Warhammer1
Beginner Fine Warhammer1
Beginner Warhammer1
Blighted Bronze Maul1
Blighted Bronze Warhammer1
Blighted Cedar Club1
Blighted Cedar Staff1
Blighted Fine Bronze Maul1
Blighted Fine Bronze Warhammer1
Blighted Fine Cedar Club1
Blighted Fine Cedar Staff1
Blighted Flaxen Cloth Hand Wraps1
Blighted Flaxen Padded Hand Wraps1
Bronze Mace1
Bronze Maul1
Bronze Warhammer1
Cedar Club1
Cedar Cudgel1
Cedar Cudgel of Crushing1
Cedar Quarterstaff1
Cedar Quarterstaff of Power1
Cedar Shillelagh1
Cedar Staff1
Deteriorated Arthridgel Forest Cudgel1
Deteriorated Mace of Zeal1
Deteriorated Staff of Ribeth1
Deteriorated Thundering Maul1
Fine Bronze Mace1
Fine Bronze Maul1
Fine Bronze Warhammer1
Fine Cedar Club1
Fine Cedar Cudgel1
Fine Cedar Quarterstaff1
Fine Cedar Shillelagh1
Fine Cedar Staff1
Flaxen Cloth Hand Wraps1
Flaxen Padded Hand Wraps1
... further results

ArmorTier
15th Anniversary Crystal Shield1
15th Anniversary Crystal Tower Shield1
Blighted Bronze Chainmail Armguards1
Blighted Bronze Chainmail Mask1
Blighted Bronze Large Shield1
Blighted Bronze Medium Shield1
Blighted Bronze Ringmail Greaves1
Blighted Bronze Ringmail Shoulderpad1
Blighted Bronze Small Shield1
Blighted Fine Bronze Large Shield1
Blighted Fine Bronze Medium Shield1
Blighted Fine Bronze Small Shield1
Blighted Flaxen Cloth Belt1
Blighted Flaxen Cloth Shoulderpad1
Blighted Flaxen Padded Boots1
Blighted Flaxen Padded Sleeves1
Blighted Rough Hide Tunic1
Blighted Rough Leather Bracer1
Blighted Rough Leather Gloves1
Bronze Chainmail Armguards1
Bronze Chainmail Belt1
Bronze Chainmail Boots1
Bronze Chainmail Bracer1
Bronze Chainmail Chestguard1
Bronze Chainmail Gauntlets1
Bronze Chainmail Greaves1
Bronze Chainmail Helm1
Bronze Chainmail Mask1
Bronze Chainmail Shoulderpad1
Bronze Chainmail Skilts1
Bronze Large Shield1
Bronze Medium Shield1
Bronze Ringmail Armguards1
Bronze Ringmail Belt1
Bronze Ringmail Boots1
Bronze Ringmail Bracer1
Bronze Ringmail Chestguard1
Bronze Ringmail Gauntlets1
Bronze Ringmail Greaves1
Bronze Ringmail Helm1
... further results

School quests[edit]

No quests found for Guardian.

Experience required per level[edit]

Total Experience needed to reach level 100 is 35,657,500. Prestige schools starting at a higher level than level 1 need less.

Example: Ranger starts at level 20. So it only needs 35,528,400 exp to reach 100. The 139,100 exp needed to reach level 20 are ignored.

Your character's rating is the mathematical sum of all your adventure schools.

Level XP for Next XP Required
1 100 0
2 200 100
3 400 300
4 600 700
5 900 1,300
6 1,200 2,200
7 1,500 3400
8 1,900 4,900
9 2,300 6,800
10 3,000 9,100
11 5,200 12,100
12 7,000 17,300
13 9,100 24,300
14 11,200 33,400
15 13,500 44,600
16 16,000 58,100
17 18,700 74,100
18 21,600 92,800
19 24,700 114,400
20 28,000 139,100
21 31,600 167,100
22 35,300 198,700
23 39,000 234,000
24 43,000 273,000
25 47,500 316,000
Level XP for Next XP Required
26 51,500 363,500
27 56,000 415,000
28 60,500 471,000
29 65,000 531,500
30 70,000 596,500
31 76,500 666,500
32 81,500 743,000
33 88,500 824,500
34 93,500 913,000
35 100,500 1,006,500
36 106,000 1,107,000
37 113,500 1,213,000
38 119,000 1,326,500
39 126,500 1,445,500
40 132,000 1,572,000
41 140,000 1,704,000
42 145,500 1,844,000
43 154,000 1,989,500
44 159,500 2,143,500
45 168,000 2,303,000
46 174,000 2,471,000
47 183,000 2,645,000
48 189,000 2,828,000
49 198,000 3,017,000
50 204,000 3,215,000
Level XP for Next XP Required
51 219,500 3,419,000
52 232,000 3,638,500
53 244,000 3,870,500
54 260,500 4,114,500
55 273,000 4,375,000
56 285,000 4,648,000
57 302,500 4,933,000
58 315,000 5,235,500
59 327,500 5,550,500
60 345,500 5,878,000
61 358,500 6,223,500
62 371,000 6,582,000
63 390,000 6,953,000
64 403,000 7,343,000
65 416,000 7,746,000
66 435,500 8,162,000
67 449,000 8,597,500
68 462,000 9,046,500
69 482,500 9,508,500
70 496,000 9,991,000
71 516,000 10,487,000
72 544,000 11,003,000
73 564,500 11,547,000
74 585,000 12,111,500
75 614,000 12,696,500
Level XP for Next XP Required
76 635,000 13,310,500
77 655,500 13,945,500
78 686,000 14,601,000
79 707,000 15,287,000
80 728,000 15,994,000
81 759,500 16,722,000
82 781,000 17,481,500
83 802,500 18,262,500
84 823,500 19,065,000
85 857,000 19,888,500
86 878,000 20,745,500
87 900,000 21,623,500
88 921,500 22,523,500
89 956,500 23,445,000
90 978,000 24,401,500
91 1,007,500 25,379,500
92 1,036,500 26,387,000
93 1,080,500 27,423,500
94 1,110,000 28,504,000
95 1,139,500 29,614,000
96 1,169,000 30,753,500
97 1,215,000 31,922,500
98 1,245,000 33,137,500
99 1,275,000 34,382,500
100 N/A 35,657,500
Original material from istaria.wikia.com by StalePopcorn — licensed under the CC-BY-SA 3.0.
Original material from istaria.wikia.com by StalePopcorn — licensed under the CC-BY-SA 3.0.
... more about "Guardian"
Block (1, X) +, Intuition I (1, ) +, Skin like Cedar (1, X) +, Sprint (1, X) +, Smash I (2, X) +, Combat Stance: Focused (5, X) +, Neutral Stance (5, ) +, Focus Boost I (7, X) +, Coordinated Strike I (9, X) +, Combat Stance: Attuned (10, X) +, Vivacity (10, X) +, Smash II (12, X) +, Combat Stance: Offensive (15, X) +, Nature Adept (16, X) +, Coordinated Strike II (18, X) +, Growth I (18, X) +, Parry (18, X) +, Resilience (18, X) +, Skin like Elm (18, X) +, Stone Hammer I (18, X) +, Intuition II (20, ) +, Smash III (20, X) +, Hillside Brute I (22, X) +, Morning Dew I (24, X) +, Gift Slots: Two (25, ) +, Natures Adjudication I (26, X) +, Coordinated Strike III (28, X) +, Stone Hammer II (28, X) +, Strength like the Bear I (28, X) +, Smash IV (30, X) +, Guardians Force (32, X) +, Vigor (34, X) +, Detoxify Self (36, X) +, Coordinated Strike IV (38, X) +, Skin like Oak (38, X) +, Stone Hammer III (38, X) +, Intuition III (40, ) +, Smash V (40, X) +, Hillside Brute II (42, X) +, Morning Dew II (44, X) +, Natures Adjudication II (46, X) +, Quake Attack (46, ) +, Coordinated Strike V (48, X) +, Stone Hammer IV (48, X) +, Gift Slots: Three (50, ) +, Smash VI (50, X) +, Strength like the Bear II (52, X) +, Wrack (52, ) +, Rigidity (54, X) +, Dexterity Boost I (56, X) +, Coordinated Strike VI (58, X) +, Skin like Maple (58, ) +, Stone Hammer V (58, X) +, Intuition IV (60, ) +, Smash VII (60, X) +, Hillside Brute III (62, ) +, Morning Dew III (64, ) +, Growth II (66, X) +, Natures Adjudication III (66, X) +, Coordinated Strike VII (68, X) +, Stone Hammer VI (68, X) +, Smash VIII (70, X) +, Weapon Adept (72, X) +, Toughness (74, X) +, Gift Slots: Four (75, ) +, Strength like the Bear III (76, X) +, Coordinated Strike VIII (78, X) +, Skin like Yew (78, ) +, Stone Hammer VII (78, X) +, Intuition V (80, ) +, Smash IX (80, X) +, Hillside Brute IV (82, ) +, Morning Dew IV (84, ) +, Natures Adjudication IV (86, X) +, Coordinated Strike IX (88, X) +, Stone Hammer VIII (88, X) +, Smash X (90, X) +, Fungal Regeneration (92, X) +, Fortitude (94, X) +, Growth III (94, X) +, Nature Expert (96, X) +, Coordinated Strike X (98, X) +, Skin like Thornwood (98, ) +, Stone Hammer IX (98, X) +, Gift Slots: Five (100, ) +  and Intuition VI (100, ) +