Health

From Istaria Lexica

The amount of damage that can be taken before death. Health or also often refered as Hitpoints (HP), can be pushed with health techniques, Crystals or also simply gaining levels in your Adventure School(s) to earn Training Points. Your character begins with 50 health. Joining your first adventure school will give an additional 50 health. Each school leveled past 1 will give additional health per the table below.

School overview[edit]

Adventure schools Crafting schools
SchoolHealthLevel 100
Battle Mage181,800
Berserker202,000
Blood Mage151,500
Chaos Warrior202,000
Cleric191,950
Conjurer161,600
Crossbowman181,800
Dragon Adventurer242,400
Druid181,800
Elemental Archer181,800
Flame Disciple181,800
Guardian191,900
Healer171,700
Ice Disciple181,800
Knight of Creation201,980
Mage161,650
Monk181,800
Paladin202,000
Ranger181,800
Reaver202,000
Scout181,850
Shaman181,800
Sorcerer161,600
Spearman202,000
Spirit Disciple181,800
Spiritist141,400
Storm Disciple181,800
Warrior202,050
Wizard151,500
SchoolHealthLevel 100Primary?
Alchemist5500
Armorer5500
Blacksmith5500
Carpenter5500
Confectioner5500
Dragon Crafter5500
Dragon Crystalshaper5500
Dragon Lairshaper5500
Enchanter5500
Fitter5500
Fletcher5500
Gatherer5500
Jeweler5500
Mason5500
Miner5500
Outfitter5500
Scholar5500
Spellcrafter5500
Tailor5500
Tinkerer5500
Weaponsmith5500
Weaver5500