Ice Disciple

From Istaria Lexica

Ice Disciple.gif

Ice Disciples are monks who have chosen to bind the defensive powers of ice to their fighting styles. They can use this power to slow or stop their enemies' attacks as well as protect themselves from harm.


Legend:
/lvl - gain each level
100 - maximum at level 100
P - is primary skill? (crafting schools only)

Skill points gained[edit]

Skill name /lvl 100 P?
Armor Use 9 920 n/a
Evasion 10 1,000 n/a
Ice 8 800 n/a
Intuition 10 1,000 n/a
Magic Evasion 8 800 n/a
Unarmed 10 1,000 n/a

Attribute points gained[edit]

Attribute name /lvl 100
Health 18 1,800
Strength 6 600
Dexterity 9 900
Power 5 500
Focus 6 600

Trainers and requirements[edit]

NameLocationXY
KortannaiKirasanct23,89528,042
Therian ColdfistMahagra23,74730,506
Requirements to join
Unarmed 200

Ice Disciple abilities

Legend:

  • Name = The name of the ability
  • L = The level the ability is earned at this school
  • M = Is it masterable?

Name: Intuition I, Chain Attack I, Neutral Stance, Mind Over Body I, Chain Attack II, Ki Strike I, Freezing Touch I, Intuition II, Chain Attack III, Gift Slots: Two, Ice Armor I, Chain Attack IV, Ki Strike II, Ice Adept, Intuition III, Chain Attack V, Flow Like Water, Group Ice Armor I, Gift Slots: Three, Chain Attack VI, Freezing Touch II, Ki Strike III, Mind Over Body II, Ice Tomb, Intuition IV, Chain Attack VII, Ice Armor II, Iron Body, Chain Attack VIII, Gift Slots: Four, Ki Strike IV, Group Ice Armor II, Intuition V, Shatter, Chain Attack IX, Numbing Cold, Chain Attack X, Freezing Touch III, Ice Armor III, Gift Slots: Five, Intuition VI, Dodge, Sprint, Unarmed Mastery 01, Combat Stance: Attuned, Unarmed Mastery 02, Evasive Style I, Dexterity Boost I, Coordinated Strike I, Combat Stance: Offensive, Critical Strike I, Unarmed Mastery 03, Combat Stance: Focused, Unarmed Mastery 04, Coordinated Strike II, Power Style I, Unarmed Mastery 05, Multistrike I, Critical Strike II, Unarmed Mastery 06, Coordinated Strike III, Defy Cold I, Unarmed Mastery 07, Evasive Style II, Unarmed Mastery 08, Coordinated Strike IV, Melee Flurry I, Unarmed Mastery 09, Critical Strike III, Coordinated Strike V, Unarmed Mastery 10, Multistrike II, Power Style II, Unarmed Mastery 11, Coordinated Strike VI, Dexterity Boost II, Defy Cold II, Unarmed Mastery 12, Melee Flurry II, Unarmed Mastery 13, Critical Strike IV, Evasive Style III, Coordinated Strike VII, Unarmed Mastery 14, Multistrike III, Unarmed Mastery 15, Coordinated Strike VIII, Unarmed Mastery 16, Power Style III, Critical Strike V, Unarmed Mastery 17, Coordinated Strike IX, Defy Cold III, Melee Flurry III, Unarmed Mastery 18, Coordinated Strike X, Evasive Style IV, Unarmed Mastery 19 (L: 1, 2, 5, 10, 12, 16, 20, 20, 22, 25, 30, 32, 36, 38, 40, 42, 44, 48, 50, 52, 54, 56, 56, 60, 60, 62, 64, 70, 72, 75, 76, 78, 80, 80, 82, 90, 92, 94, 96, 100, 100, 1, 1, 1, 5, 5, 6, 7, 9, 10, 10, 10, 15, 15, 18, 20, 20, 24, 26, 26, 28, 28, 32, 34, 37, 38, 40, 43, 46, 48, 48, 50, 54, 54, 58, 58, 59, 59, 64, 65, 66, 66, 68, 70, 74, 76, 78, 82, 84, 86, 87, 88, 88, 88, 93, 98, 98, 98, M: , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X)

Abilities gained by quests[edit]

Ability (* = Masterable) Level Earned
Gifted* ?
Antolathes' Gift* ?
Armor of the Watcher* ?
Hero's Resolve 100

Spells, weapons and armor[edit]

Spells and weapons shown below may be useable as Ice Disciple.
However, you may lack the skill requirements on certain spells unless another school you've played delivers it.

Example
  • A Warrior does not gain the Life skill.
    Any of the healing spells are based on life, so he is not able to use them on his own.
  • A Cleric gets the Life skill.
    If you did some levels as a Cleric and gained the appropriate minimum skill for a life based spell, you are able to cast it. Since Warrior is allowed to use some of the healing spells, too, you are able to cast them whenever you met the skill requirements.

No spells found.

No weapons found.

No armor found.

School quests[edit]

No quests found for Ice Disciple.

Experience required per level[edit]

Total Experience needed to reach level 100 is 35,657,500. Prestige schools starting at a higher level than level 1 need less.

Example: Ranger starts at level 20. So it only needs 35,528,400 exp to reach 100. The 139,100 exp needed to reach level 20 are ignored.

Your character's rating is the mathematical sum of all your adventure schools.

Level XP for Next XP Required
1 100 0
2 200 100
3 400 300
4 600 700
5 900 1,300
6 1,200 2,200
7 1,500 3400
8 1,900 4,900
9 2,300 6,800
10 3,000 9,100
11 5,200 12,100
12 7,000 17,300
13 9,100 24,300
14 11,200 33,400
15 13,500 44,600
16 16,000 58,100
17 18,700 74,100
18 21,600 92,800
19 24,700 114,400
20 28,000 139,100
21 31,600 167,100
22 35,300 198,700
23 39,000 234,000
24 43,000 273,000
25 47,500 316,000
Level XP for Next XP Required
26 51,500 363,500
27 56,000 415,000
28 60,500 471,000
29 65,000 531,500
30 70,000 596,500
31 76,500 666,500
32 81,500 743,000
33 88,500 824,500
34 93,500 913,000
35 100,500 1,006,500
36 106,000 1,107,000
37 113,500 1,213,000
38 119,000 1,326,500
39 126,500 1,445,500
40 132,000 1,572,000
41 140,000 1,704,000
42 145,500 1,844,000
43 154,000 1,989,500
44 159,500 2,143,500
45 168,000 2,303,000
46 174,000 2,471,000
47 183,000 2,645,000
48 189,000 2,828,000
49 198,000 3,017,000
50 204,000 3,215,000
Level XP for Next XP Required
51 219,500 3,419,000
52 232,000 3,638,500
53 244,000 3,870,500
54 260,500 4,114,500
55 273,000 4,375,000
56 285,000 4,648,000
57 302,500 4,933,000
58 315,000 5,235,500
59 327,500 5,550,500
60 345,500 5,878,000
61 358,500 6,223,500
62 371,000 6,582,000
63 390,000 6,953,000
64 403,000 7,343,000
65 416,000 7,746,000
66 435,500 8,162,000
67 449,000 8,597,500
68 462,000 9,046,500
69 482,500 9,508,500
70 496,000 9,991,000
71 516,000 10,487,000
72 544,000 11,003,000
73 564,500 11,547,000
74 585,000 12,111,500
75 614,000 12,696,500
Level XP for Next XP Required
76 635,000 13,310,500
77 655,500 13,945,500
78 686,000 14,601,000
79 707,000 15,287,000
80 728,000 15,994,000
81 759,500 16,722,000
82 781,000 17,481,500
83 802,500 18,262,500
84 823,500 19,065,000
85 857,000 19,888,500
86 878,000 20,745,500
87 900,000 21,623,500
88 921,500 22,523,500
89 956,500 23,445,000
90 978,000 24,401,500
91 1,007,500 25,379,500
92 1,036,500 26,387,000
93 1,080,500 27,423,500
94 1,110,000 28,504,000
95 1,139,500 29,614,000
96 1,169,000 30,753,500
97 1,215,000 31,922,500
98 1,245,000 33,137,500
99 1,275,000 34,382,500
100 N/A 35,657,500
Original material from istaria.wikia.com by StalePopcorn — licensed under the CC-BY-SA 3.0.
Original material from istaria.wikia.com by StalePopcorn — licensed under the CC-BY-SA 3.0.
... more about "Ice Disciple"
Dodge (1, X) +, Intuition I (1, ) +, Sprint (1, X) +, Unarmed Mastery 01 (1, X) +, Chain Attack I (2, ) +, Combat Stance: Attuned (5, X) +, Neutral Stance (5, ) +, Unarmed Mastery 02 (5, X) +, Evasive Style I (6, X) +, Dexterity Boost I (7, X) +, Coordinated Strike I (9, X) +, Combat Stance: Offensive (10, X) +, Critical Strike I (10, X) +, Mind Over Body I (10, ) +, Unarmed Mastery 03 (10, X) +, Chain Attack II (12, ) +, Combat Stance: Focused (15, X) +, Unarmed Mastery 04 (15, X) +, Ki Strike I (16, ) +, Coordinated Strike II (18, X) +, Freezing Touch I (20, ) +, Intuition II (20, ) +, Power Style I (20, X) +, Unarmed Mastery 05 (20, X) +, Chain Attack III (22, ) +, Multistrike I (24, X) +, Gift Slots: Two (25, ) +, Critical Strike II (26, X) +, Unarmed Mastery 06 (26, X) +, Coordinated Strike III (28, X) +, Defy Cold I (28, X) +, Ice Armor I (30, ) +, Chain Attack IV (32, ) +, Unarmed Mastery 07 (32, X) +, Evasive Style II (34, X) +, Ki Strike II (36, ) +, Unarmed Mastery 08 (37, X) +, Coordinated Strike IV (38, X) +, Ice Adept (38, ) +, Intuition III (40, ) +, Melee Flurry I (40, X) +, Chain Attack V (42, ) +, Unarmed Mastery 09 (43, X) +, Flow Like Water (44, ) +, Critical Strike III (46, X) +, Coordinated Strike V (48, X) +, Group Ice Armor I (48, ) +, Unarmed Mastery 10 (48, X) +, Gift Slots: Three (50, ) +, Multistrike II (50, X) +, Chain Attack VI (52, ) +, Freezing Touch II (54, ) +, Power Style II (54, X) +, Unarmed Mastery 11 (54, X) +, Ki Strike III (56, ) +, Mind Over Body II (56, ) +, Coordinated Strike VI (58, X) +, Dexterity Boost II (58, X) +, Defy Cold II (59, X) +, Unarmed Mastery 12 (59, X) +, Ice Tomb (60, ) +, Intuition IV (60, ) +, Chain Attack VII (62, ) +, Ice Armor II (64, ) +, Melee Flurry II (64, X) +, Unarmed Mastery 13 (65, X) +, Critical Strike IV (66, X) +, Evasive Style III (66, X) +, Coordinated Strike VII (68, X) +, Iron Body (70, ) +, Unarmed Mastery 14 (70, X) +, Chain Attack VIII (72, ) +, Multistrike III (74, X) +, Gift Slots: Four (75, ) +, Ki Strike IV (76, ) +, Unarmed Mastery 15 (76, X) +, Coordinated Strike VIII (78, X) +, Group Ice Armor II (78, ) +, Intuition V (80, ) +, Shatter (80, ) +, Chain Attack IX (82, ) +, Unarmed Mastery 16 (82, X) +, Power Style III (84, X) +, Critical Strike V (86, X) +, Unarmed Mastery 17 (87, X) +, Coordinated Strike IX (88, X) +, Defy Cold III (88, X) +, Melee Flurry III (88, X) +, Numbing Cold (90, ) +, Chain Attack X (92, ) +, Unarmed Mastery 18 (93, X) +, Freezing Touch III (94, ) +, Ice Armor III (96, ) +, Coordinated Strike X (98, X) +, Evasive Style IV (98, X) +, Unarmed Mastery 19 (98, X) +, Gift Slots: Five (100, ) +  and Intuition VI (100, ) +