Jeweler

From Istaria Lexica

Jeweler.gif

Jewelers are an advanced craft school that have no pre-requisite skill set to join, unlike most of the other prestige level craft schools. Jewelers fashion beautiful, yet utilitarian trinkets to wear, such as rings and bracelets. They are trained to bring forth enhancing qualities in the items without direct arcane manipulation, tapping to the resource's natural magical attunement.

Skills and stats[edit]

Skill Points Lvl 100
maximum
is primary
skill?
Armor Use 7 700
Gemworking 9 900 yes
Ingenuity 10 1000 yes
Jewelcraft 10 1000 yes
Mining 8 800
Quarrying 8 800
Salvaging 6 600
Smelting 9 900 yes
Stat Points Lvl 100
maximum
Health 5 500
Strength 2 200
Dexterity 6 600
Power 6 600
Focus 6 600

Trainers and requirements[edit]

NameFormulas soldLocated atxy
Aigert SselleyGarnet Bay14,41714,840
BasteaBeginnerKion20,46624,518
Ellyn BintargleJourneymanNew Rachival23,16125,605
Heldrur HammerbraidsExpertAughundell25,13426,071
Lothbrok UbbeJourneymanMahagra23,74430,544
NatashaExpertKirasanct23,91428,035
Ralphus VortaBeginnerDalimond22,69022,713
RaumExpertFeladan25,30123,284
XipilliBeginnerSslanis19,83621,641
Requirements to join
Outfitter Level 10

Abilities gained by level

Legend:

  • Name = the name of the ability
  • L = the level the ability is earned at in this school
  • M = is masterable?
Name L M
Ingenuity I 1 X
Mining I 1 X
Quarrying I 1 X
Sprint 1 X
Ingenuity II 20 X
Mining II 20 X
Quarrying II 20 X
Gift Slots: Two 25
Ingenuity III 40 X
Mining III 40 X
Quarrying III 40 X
Gift Slots: Three 50
Name L M
Ingenuity IV 60 X
Mining IV 60 X
Quarrying IV 60 X
Gift Slots: Four 75
Ingenuity V 80 X
Mining V 80 X
Quarrying V 80 X
Gift Slots: Five 100
Ingenuity VI 100 X
Mining VI 100 X
Quarrying VI 100 X


School quests[edit]

Collection tasks require you to have the item collected in your inventory but do not require you to get the quest first. This means, for example, you can bring 200 Uncut Garnet to the trainer, get the quest, immediately do the turn in (Greet the trainer), get the quest again, do the turn in, and repeat twice more without moving from the trainer.

Craft tasks require you to make the items after you get the quest. The best way to do this is to bring a load of the raw material to a trainer next to a refining machine, get the quest, make the item, greet the trainer (turn in), get the quest, and so on until the material is used up.

Report tasks are delivery quests designed to show you where the Quartermasters are.


Quest nameStarts withTypeCraftlevelRewards
Marcus' Quest: Shipment of BraceletsMarcusCrafting1Jewelry Tech Kit: Merrasat's Bountiful Embrace

Formulas[edit]

Resource formulas[edit]

Jewelers work in:

Jewelry formulas[edit]

Jewelers can use:
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