Knight of Creation
From Istaria Lexica
The warrior followers of the goddess Istara are known as the Knights of Creation. They are blessed with many abilities due to this close tie with her. They can summon many items to aid in their battles including their sword and shield.
/lvl - gain each level
100 - maximum at level 100
P - is primary skill? (crafting schools only)
Skill points gained
Attribute points gained
Trainers and requirements
Knight of Creation abilities
- Name = The name of the ability
- L = The level the ability is earned at this school
- M = Is it masterable?
Name: Intuition I, Protective, Power Strike I, Neutral Stance, Power Strike II, Summon Absorption Shield I, 1-Handed Sword Specialization I, 2-Handed Sword Specialization I, Intuition II, Shield Specialization I, Power Strike III, Battle Shout, Gift Slots: Two, Battle Roar, Blessing of Istara, Power Strike IV, Summon Absorption Shield II, Deflection, 1-Handed Sword Specialization II, 2-Handed Sword Specialization II, Intuition III, Shield Specialization II, Power Strike V, Gift Slots: Three, Power Strike VI, Banish Armor, Summon Absorption Shield III, 1-Handed Sword Specialization III, 2-Handed Sword Specialization III, Intuition IV, Shield Specialization III, Power Strike VII, Power Strike VIII, Gift Slots: Four, Summon Absorption Shield IV, 1-Handed Sword Specialization IV, 2-Handed Sword Specialization IV, Intuition V, Shield Specialization IV, Power Strike IX, Power Strike X, Summon Absorption Shield V, 1-Handed Sword Specialization V, 2-Handed Sword Specialization V, Gift Slots: Five, Intuition VI, Block, Sprint, Parry, Combat Stance: Focused, Defensive Style I, Health Boost I, Defend Other I, Coordinated Strike I, Combat Stance: Attuned, Combat Stance: Offensive, Combat Stance: Shielded, Coordinated Strike II, Multistrike I, Coordinated Strike III, Defend Other II, Defensive Style II, Block Bonus, Coordinated Strike IV, Cleave I, Melee Flurry I, Riposte, Coordinated Strike V, Defend Other III, Multistrike II, Coordinated Strike VI, Health Boost II, Melee Flurry II, Defensive Style III, Coordinated Strike VII, Defend Other IV, Multistrike III, Coordinated Strike VIII, Cleave II, Combat Stance: Armored, Coordinated Strike IX, Defend Other V, Melee Flurry III, Defensive Style IV, Coordinated Strike X, Multistrike IV (L: 1, 1, 2, 5, 12, 17, 20, 20, 20, 20, 22, 25, 25, 30, 30, 32, 37, 38, 40, 40, 40, 40, 42, 50, 52, 56, 57, 60, 60, 60, 60, 62, 72, 75, 77, 80, 80, 80, 80, 82, 92, 97, 100, 100, 100, 100, 1, 1, 3, 5, 6, 7, 8, 9, 10, 15, 18, 18, 24, 28, 28, 36, 38, 38, 40, 44, 46, 48, 48, 50, 58, 58, 64, 66, 68, 68, 74, 78, 80, 80, 88, 88, 90, 96, 98, 100, M: , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X)
Abilities gained by quests
|Ability (* = Masterable)||Level Earned|
|Armor of the Watcher*||?|
Spells, weapons and armor
Read more about...
Spells and weapons shown below may be useable as Knight of Creation.
However, you may lack the skill requirements on certain spells unless another school you've played delivers it.
- A Warrior does not gain the Life skill.
Any of the healing spells are based on life, so he is not able to use them on his own.
- A Cleric gets the Life skill.
If you did some levels as a Cleric and gained the appropriate minimum skill for a life based spell, you are able to cast it. Since Warrior is allowed to use some of the healing spells, too, you are able to cast them whenever you met the skill requirements.
Knight of Creation is a member of the Arcane magic schools, and can cast most spells of Flame, Ice, Energy, Mind, and Summoning. Knight of Creation only learns Summoning, and must get the other Arcane skills from multischooling.
|Quest name||Starts with||Type||Level||Rewards|
|Knight of Creation: Teaching||Honored Galean Adair||Errand||1|
|Knight of Creation: The Challenge||Most Honored Demonte Seviris||Adventure||1||Title: Honored Knight of Creation|
Title Bonus: Block I
|Knight of Creation: The True Path||Most Honored Demonte Seviris||Errand||1|
|The Battlefields: Exploring the Chiconis Battlefields||Jeffrey Smyth||Adventure||30|
Experience required per level
Total Experience needed to reach level 100 is 35,657,500. Prestige schools starting at a higher level than level 1 need less.
Example: Ranger starts at level 20. So it only needs 35,528,400 exp to reach 100. The 139,100 exp needed to reach level 20 are ignored.
Your character's rating is the mathematical sum of all your adventure schools.