Outfitter
From Istaria Lexica
When the adventurers and tradespeople of Istaria need something to wear, they will often turn to an Outfitter for their needs. Outfitters are a diverse lot, studying the trades of Armorcraft and Tailoring. Outfitters also have basic knowledge of metal and organic resource gathering, as well as resource processing. Outfitters are one of the three basic craft schools available to anyone in Istaria.
- Outfitters work in:
Legend:
/lvl - gain each level
100 - maximum at level 100
P - is primary skill? (crafting schools only)
Skill points gained[edit]
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Attribute points gained[edit]
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Requirements[edit]
None are needed. |
[[View a requirements overview for all schools]]
Trainers[edit]
Name | Formulas sold | Located at | X | Y |
---|---|---|---|---|
Demineth Earthsplitter | Spirit Isle | 15,882 | 1,608 | |
Grash | Beginner Cloth Beginner Hide Beginner Shields | Sslanis | 19,838 | 21,653 |
Johald | Beginner Cloth Beginner Hide Beginner Shields | New Trismus | 45,977 | 14,391 |
Bolo | Beginner Cloth Beginner Hide Beginner Hoard | Kion | 20,258 | 24,410 |
Sela Verin | Beginner Cloth Beginner Hoard Beginner Hide Beginner Shields | Dalimond | 22,756 | 22,747 |
Bragha | Expert Cloth Expert Hide Expert Hoard | Aughundell | 25,134 | 26,062 |
Kimmer Furbargle | Journeyman Cloth Journeyman Hide Journeyman Shields | New Rachival | 23,147 | 25,565 |
Frida Deslo | Journeyman Hoard Journeyman Cloth Journeyman Hide Journeyman Shields | Mahagra | 23,787 | 30,511 |
Ciowiel | Journeyman Cloth Journeyman Hide Journeyman Shields Journeyman Hoard | Feladan | 25,290 | 23,283 |
Khania | Journeyman Cloth Journeyman Hide Journeyman Shields | Kirasanct | 23,893 | 28,059 |
Outfitter abilities
Legend:
- Name = The name of the ability
- L = The level the ability is earned at this school
- M = Is it masterable?
Name: Foraging I, Ingenuity I, Mining I, Quarrying I, Sprint, Foraging II, Ingenuity II, Mining II, Quarrying II, Foraging III, Ingenuity III, Mining III, Quarrying III, Foraging IV, Ingenuity IV, Mining IV, Quarrying IV, Foraging V, Ingenuity V, Mining V, Quarrying V, Foraging VI, Ingenuity VI, Mining VI, Gift Slots: Two, Gift Slots: Three, Gift Slots: Four, Gift Slots: Five (L: 1, 1, 1, 1, 1, 20, 20, 20, 20, 40, 40, 40, 40, 60, 60, 60, 60, 80, 80, 80, 80, 100, 100, 100, 25, 50, 75, 100, M: X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X)
Formulas[edit]
Please read the skill articles (links above) for further details on crafting formulas.
School quests[edit]
Collection tasks require you to have the item collected in your inventory but do not require you to get the quest first. This means, for example, you can bring 200 Animal Hides to the trainer, get the quest, immediately do the turn in (Greet the trainer), get the quest again, do the turn in, and repeat twice more without moving from the trainer.
Craft tasks require you to make the items after you get the quest. The best way to do this is to bring a load of the raw material to a trainer next to a refining machine, get the quest, make the item, greet the trainer (turn in), get the quest, and so on until the material is used up.
Report tasks are delivery quests designed to show you where the Quartermasters are.