Ranger
From Istaria Lexica
Rangers are drawn from the ranks of scouts who have tread the wild paths so much that they have learned to harness the magics of nature. They use these magics to aid them in their pursuits by slowing their foes movement to make them better targets for their bows.
Legend:
/lvl - gain each level
100 - maximum at level 100
P - is primary skill? (crafting schools only)
Skill points gained[edit]
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Attribute points gained[edit]
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Trainers and requirements[edit]
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Ranger abilities
Legend:
- Name = The name of the ability
- L = The level the ability is earned at this school
- M = Is it masterable?
Name: Intuition I, Sense Enemies, Sense Friends, Power Shot I, Neutral Stance, Pinion, Power Shot II, Thorn Shot I, Cloak of Thorns I, Intuition II, Power Shot III, Gift Slots: Two, Thorn Shot II, Energize I, Power Shot IV, Cloak of Thorns II, Fleet of Foot, Thorn Shot III, Intuition III, Power Shot V, Rangefinder, Gift Slots: Three, Thorn Shot IV, Power Shot VI, Cloak of Thorns III, Intuition IV, Power Shot VII, Thorn Shot V, Skin like Maple, Energize II, Power Shot VIII, Cloak of Thorns IV, Thorn Shot VI, Gift Slots: Four, Intuition V, Power Shot IX, Thorn Shot VII, Skin like Yew, Power Shot X, Cloak of Thorns V, Thorn Shot VIII, Gift Slots: Five, Intuition VI, Block, Sprint, Skin like Cedar, Combat Stance: Offensive, Evasive Style I, Dexterity Boost I, Dodge, Coordinated Shot I, Combat Stance: Attuned, Heart Seeker I, Combat Stance: Focused, Growth I, Coordinated Shot II, Power Style I, Skin like Elm, Multishot I, Heart Seeker II, Natures Path, Coordinated Shot III, Missile Defend Other I, Rapid Fire Posture, Headshot I, Coordinated Shot IV, Ranged Flurry I, Skin like Oak, Evasive Style II, Growth II, Heart Seeker III, Coordinated Shot V, Multishot II, Power Style II, Field of Growth II, Coordinated Shot VI, Dexterity Boost II, Missile Defend Other II, Ranged Flurry II, Evasive Style III, Heart Seeker IV, Coordinated Shot VII, Multishot III, Growth III, Coordinated Shot VIII, Headshot II, Power Style III, Heart Seeker V, Coordinated Shot IX, Missile Defend Other III, Ranged Flurry III, Coordinated Shot X, Evasive Style IV (L: 1, 1, 1, 2, 5, 6, 12, 14, 20, 20, 22, 25, 26, 30, 32, 34, 38, 38, 40, 42, 48, 50, 50, 52, 54, 60, 62, 62, 64, 68, 72, 74, 74, 75, 80, 82, 86, 88, 92, 94, 98, 100, 100, 1, 1, 2, 5, 6, 7, 8, 9, 10, 10, 15, 16, 18, 20, 22, 24, 26, 26, 28, 28, 30, 36, 38, 40, 42, 44, 46, 46, 48, 50, 54, 56, 58, 58, 58, 64, 66, 66, 68, 74, 76, 78, 80, 84, 86, 88, 88, 90, 98, 98, M: , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X)
Abilities gained by quests[edit]
Ability (* = Masterable) | Level Earned |
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Gifted* | ? |
Antolathes' Gift* | ? |
Armor of the Watcher* | ? |
Envenomed Arrow I | 30 |
Envenomed Arrow II | 60 |
Wolf-Hunter | 80 |
Burning Archer | 90 |
Envenomed Arrow III | 90 |
Hero's Resolve | 100 |
Spells, weapons and armor[edit]
Spells and weapons shown below may be useable as Ranger.
However, you may lack the skill requirements on certain spells unless another school you've played delivers it.
- A Warrior does not gain the Life skill.
Any of the healing spells are based on life, so he is not able to use them on his own. - A Cleric gets the Life skill.
If you did some levels as a Cleric and gained the appropriate minimum skill for a life based spell, you are able to cast it. Since Warrior is allowed to use some of the healing spells, too, you are able to cast them whenever you met the skill requirements.
No spells found. |
No weapons found. |
No armor found. |
School quests[edit]
Experience required per level[edit]
Total Experience needed to reach level 100 is 35,657,500. Prestige schools starting at a higher level than level 1 need less.
Example: Ranger starts at level 20. So it only needs 35,528,400 exp to reach 100. The 139,100 exp needed to reach level 20 are ignored.
Your character's rating is the mathematical sum of all your adventure schools.
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