Reaver
From Istaria Lexica
Reavers are warriors who have learned to manipulate the life forces of their enemies to aid them in combat. Woe to any warrior who thinks that a sturdy suit of armor is all the defense they need, as a Reaver will soon show them that the spirit cannot be protected by a physical shell.
Legend:
/lvl - gain each level
100 - maximum at level 100
P - is primary skill? (crafting schools only)
Skill points gained[edit]
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Attribute points gained[edit]
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Requirements[edit]
Two Hand Slash skill 200 Spirit skill 150 |
[[View a requirements overview for all schools]]
Trainers[edit]
Name | Location | X | Y |
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Gon Hughes | Dalimond | 22,703 | 22,674 |
Vasilion | Kirasanct | 23,889 | 28,048 |
Reaver abilities
Legend:
- Name = The name of the ability
- L = The level the ability is earned at this school
- M = Is it masterable?
Name: Evisceration of Life I, Ethereal Blade II, Carving Strike IV, Evisceration of Life II, Group Ethereal Blade, Intuition IV, Carving Strike V, Rend Armor III, Wither, Carving Strike VI, Intuition V, Carving Strike VII, Evisceration of Life III, Carving Strike VIII, Rend Armor IV, Intuition VI, Sprint, Syphon I, Combat Stance: Focused, Defensive Style I, Strength Boost I, Coordinated Strike I, Combat Stance: Attuned, Critical Strike I, Syphon II, Combat Stance: Offensive, Combat Stance: Shielded, Coordinated Strike II, Carving Strike I, Ethereal Blade I, Power Style I, Ethereal Armor I, Multistrike I, Critical Strike II, Area Syphon I, Coordinated Strike III, Carving Strike II, Defensive Style II, Coordinated Strike IV, Syphon III, Cleave I, Carving Strike III, Melee Flurry I, Critical Strike III, Coordinated Strike V, Syphon IV, Multistrike II, Power Style II, Ethereal Armor II, Coordinated Strike VI, Strength Boost II, Syphon V, Melee Flurry II, Critical Strike IV, Defensive Style III, Area Syphon II, Coordinated Strike VII, Multistrike III, Ethereal Armor III, Coordinated Strike VIII, Syphon VI, Cleave II, Power Style III, Critical Strike V, Coordinated Strike IX, Syphon VII, Melee Flurry III, Defensive Style IV, Ethereal Armor IV, Coordinated Strike X, Syphon VIII, Soul Scarification I, Soul Scarification II, Soul Scarification III, Soul Scarification IV, Soul Scarification V, Intuition I, Rend Armor I, Neutral Stance, Intuition II, Gift Slots: Two, Rend Armor II, Intuition III, Gift Slots: Three, Gift Slots: Four, Gift Slots: Five, Parry (L: 30, 45, 52, 60, 60, 60, 62, 64, 70, 72, 80, 82, 90, 92, 94, 100, 1, 2, 5, 6, 7, 9, 10, 10, 12, 15, 18, 18, 20, 20, 20, 22, 24, 26, 27, 28, 32, 36, 38, 38, 40, 42, 44, 46, 48, 48, 50, 54, 56, 58, 58, 58, 64, 66, 66, 68, 68, 74, 76, 78, 78, 80, 84, 86, 88, 88, 90, 96, 96, 98, 98, 9, 29, 49, 69, 89, 1, 4, 5, 20, 25, 34, 40, 50, 75, 100, 3, M: , , , , , , , , , , , , , , , , X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, , , , , , X, X, X, X, X, X, X, X, X, X, )
Abilities gained by quests[edit]
Ability (* = Masterable) | Level Earned |
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Gifted* | ? |
Antolathes' Gift* | ? |
Armor of the Watcher* | ? |
Hero's Resolve | 100 |
Spells, weapons and armor[edit]
Spells and weapons shown below may be useable as Reaver.
However, you may lack the skill requirements on certain spells unless another school you've played delivers it.
- A Warrior does not gain the Life skill.
Any of the healing spells are based on life, so he is not able to use them on his own. - A Cleric gets the Life skill.
If you did some levels as a Cleric and gained the appropriate minimum skill for a life based spell, you are able to cast it. Since Warrior is allowed to use some of the healing spells, too, you are able to cast them whenever you met the skill requirements.
School quests[edit]
No quests found for Reaver.
Experience required per level[edit]
Total Experience needed to reach level 100 is 35,657,500.
Your character's rating is the mathematical sum of all your adventure schools. You can use the Rating and Trophy Calculator for getting your exact rating for each school.
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