Spell: Romp II

From Istaria Lexica

Spell: Romp II
Gives a damage spell a 25% chance to do an additional 4-6 crush damage.

Application requires:
4 Pale Essence Orb
2 Forest Skulk Fisher Fin

Item type: Spell Technique
Bulk: 1
Hoard value: 150
Tier: Tier 2
Spell- Romp II.jpg

Spell: Romp II is part of the Spell: Romp line.

Technique effect(s)

Effect name: Crush Damage (Effect(s): 4-6)

Resources needed

Resource: Forest Skulk Fisher Fin, Pale Essence Orb (Need (min): 2, 4, Need (opt): 0, 0, Skill (min): 0, 0, Skill (opt): 0, 0, Skill:  ,  , Tool:  ,  , Machine:  ,  )

Ways to obtain[edit]

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Applicable Spells[edit]

The following spells can use Spell: Romp II:

Spell
Barrage II
Barrage III
Barrage IV
Barrage V
Binding Crystals II
Binding Crystals III
Binding Crystals IV
Binding Crystals V
Blast II
Blast III
Blast IV
Blast V
Blood Bolt II
Blood Bolt III
Blood Bolt IV
Blood Bolt V
Burning Hands II
Burning Hands III
Burning Hands IV
Burning Hands V
Energy Bolt II
Energy Bolt III
Energy Bolt IV
Energy Bolt V
Energy Bomb II
Energy Bomb III
Energy Bomb IV
Energy Bomb V
Energy Strike II
Energy Strike III
Energy Strike IV
Energy Strike V
Ensnaring Roots II
Ensnaring Roots III
Ensnaring Roots IV
Ensnaring Roots V
Ethereal Leech II
Ethereal Leech III
Ethereal Leech IV
Ethereal Leech V
Ethereal Paroxysm II
Ethereal Paroxysm III
Ethereal Paroxysm IV
Ethereal Paroxysm V
Fiery Strike II
Fiery Strike III
Fiery Strike IV
Fiery Strike V
Flame Bolt II
Flame Bolt III
... further results