Spellcrafter
From Istaria Lexica
Spellcrafters are a focused craft school associated with the Scholar, dedicating their knowledge to the crafting of spells. Spellcrafters choose to narrow their skill sets to only those pertaining to the acquisition and processing of resources dedicated to Spellcraft, and to the art of Spellcraft itself. While not as versatile as a Scholar, they are second to none in the ability to craft potent spells.
Legend:
/lvl - gain each level
100 - maximum at level 100
P - is primary skill? (crafting schools only)
Skill points gained[edit]
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Attribute points gained[edit]
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Requirements[edit]
Spellcraft skill 80 |
[[View a requirements overview for all schools]]
Trainers[edit]
Name | Formulas sold | Located at | X | Y |
---|---|---|---|---|
Minisa Albrath | Beginner Spells | Dalimond | 22,803 | 22,755 |
Izad | Beginner Spells | Sslanis | 19,818 | 21,612 |
Aminah | Beginner Spells | Kion | 20,466 | 24,522 |
Hameth Fireborn | Expert Spells | Aughundell | 25,192 | 26,017 |
Kateos | Journeyman Spells | Kirasanct | 23,931 | 28,040 |
Eirik Ingisson | Journeyman Spells | Mahagra | 23,754 | 30,396 |
Rondo Wisecraft | Journeyman Spells | New Rachival | 23,142 | 25,631 |
Kwenya | Journeyman Spells | Feladan | 25,294 | 23,284 |
Spellcrafter abilities
Legend:
- Name = The name of the ability
- L = The level the ability is earned at this school
- M = Is it masterable?
Name: Essence Harvesting I, Ingenuity I, Quarrying I, Sprint, Essence Harvesting II, Ingenuity II, Quarrying II, Essence Harvesting III, Ingenuity III, Quarrying III, Essence Harvesting IV, Ingenuity IV, Quarrying IV, Essence Harvesting V, Ingenuity V, Quarrying V, Essence Harvesting VI, Ingenuity VI, Gift Slots: Two, Gift Slots: Three, Gift Slots: Four, Gift Slots: Five (L: 1, 1, 1, 1, 20, 20, 20, 40, 40, 40, 60, 60, 60, 80, 80, 80, 100, 100, 25, 50, 75, 100, M: X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X)
Formulas[edit]
Please read the skill articles (links above) for further details on crafting formulas.
School quests[edit]
Collection tasks require you to have the item collected in your inventory but do not require you to get the quest first. This means, for example, you can bring 200 Animal Hides to the trainer, get the quest, immediately do the turn in (Greet the trainer), get the quest again, do the turn in, and repeat twice more without moving from the trainer.
Craft tasks require you to make the items after you get the quest. The best way to do this is to bring a load of the raw material to a trainer next to a refining machine, get the quest, make the item, greet the trainer (turn in), get the quest, and so on until the material is used up.
Report tasks are delivery quests designed to show you where the Quartermasters are.
Quest name | Starts with | Type | Craftlevel | Rewards |
---|---|---|---|---|
Thurid: Wraith Cores (Part 3) | Archwizard Thurid | Adventure | 100 | Expert Armor and Scale Tech Kit: Sigil of Ascent Weapon and Claw Tech Kit: Undead Slayer Expert Weapon and Claw Tech Kit: Undead Slayer |