Tinkerer
From Istaria Lexica
Tinkerers are a specialized craft school associated with the Blacksmith, though all the Outfitter and the Scholar also give some of the skills needed to join this distinct school. Tinkerers create gadgetry and items that channel the new fusion of machine and magic, referred to as Technology. They create fantastic items with a wide range of applications, though usually in an experimental nature.
Legend:
/lvl - gain each level
100 - maximum at level 100
P - is primary skill? (crafting schools only)
Skill points gained[edit]
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Attribute points gained[edit]
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Requirements[edit]
Metalworking skill 100 |
[[View a requirements overview for all schools]]
Trainers[edit]
Name | Formulas sold | Located at | X | Y |
---|---|---|---|---|
Gyrios | Beginner Cargo Armor Beginner Gadgets Beginner Keys Beginner Cargo Disks Beginner Tinkering Resources | Kion | 20,453 | 24,530 |
Gangaf Tagley | Beginner Cargo Armor Beginner Tinkering Resources Beginner Fabricators | Dalimond | 22,740 | 22,803 |
Chipahua | Beginner Cargo Gear Beginner Gadgets Beginner Cargo Disks Beginner Tinkering Resources | Sslanis | 19,834 | 21,646 |
Noncas Fizzlebot | Expert Tinkering Resources Master Tinkering Resources Master Cargo Disks | Aughundell | 25,103 | 25,867 |
Kharae | Journeyman Cargo Armor Journeyman Gadgets Journeyman Tinkering Resources Journeyman Cargo Disks | Kirasanct | 23,918 | 28,019 |
Versanto the Master | Journeyman Cargo Armor Journeyman Tinkering Resources Journeyman Cargo Disks Journeyman Gadgets | New Rachival | 23,159 | 25,604 |
Lagertha Ubbe | Journeyman Cargo Armor Journeyman Gadgets Journeyman Cargo Disks | Mahagra | 23,745 | 30,546 |
Harhaziel | Journeyman Cargo Armor Journeyman Cargo Disks Journeyman Gadgets Journeyman Tinkering Resources | Feladan | 25,279 | 23,275 |
Tinkerer abilities
Legend:
- Name = The name of the ability
- L = The level the ability is earned at this school
- M = Is it masterable?
Name: Earthencraft I, Ingenuity I, Sprint, Earthencraft II, Ingenuity II, Earthencraft III, Ingenuity III, Earthencraft IV, Ingenuity IV, Earthencraft V, Ingenuity V, Earthencraft VI, Gift Slots: Two, Gift Slots: Three, Gift Slots: Four, Gift Slots: Five (L: 1, 1, 1, 20, 20, 40, 40, 60, 60, 80, 80, 100, 25, 50, 75, 100, M: X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X)
Formulas[edit]
Please read the skill articles (links above) for further details on crafting formulas.
School quests[edit]
Craft tasks require you to make the items after you get the quest. The best way to do this is to bring a load of the raw material to a trainer next to a refining machine, get the quest, make the item, greet the trainer (turn in), get the quest, and so on until the material is used up. Salvage quests work the same way.
Report tasks are delivery quests designed to show you where the Quartermasters are.