Draak Attunement: The Lost Colony

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Quest type: Attunement
From NPC(s): Brysmendrik
Required adventure school: Dragon Adventurer (level: 30)
Required race(s): Adult DragonAncient DragonHatchling DragonKhutit
Required crafting school: Dragon CrafterDragon Lairshaper (level: 30)
Locations: Talfak
View this quest in the Quest Tree
Item(s) required to start, progress or finish the quest:
Focused Radiant Azulyte, Unfocused Radiant Azulyte Crystal, Draak Academy Portal Key

NOTE: For the crafting schools, you need to be both, level 20 Dragon Crafter and level 30 Dragon Lairshaper.

Speak to Brysmendrik about becoming attuned to the Draak Academy teleport pad.


Quest text[edit]

Listen to Brysmendrik's story.

Forgive me for feeling no joy at your presence, cousin. V'Tieru has decreed that I must perform the functions of my office for those who seek me out. The fact that I wish to be alone for the rest of my days matters not. Nor does it matter that every attunement I perform reminds me anew of my failure and my shame. I will do as you wish, but you will sit, and listen, and learn what it is you have asked.

I am the last portal keeper of the Academy of Draak. Everyone calls it 'The Lost Colony' today, but that's just so they don't have to think about what happened there. Cover the wound with pretty words and pretend it will go away. It won't. The Academy of Draak was not 'lost'. It was ripped from us. Stolen. Along with the lives of a generation of innocent hatchlings. I attended the Academy myself when I was a hatchling. As an adult, I was sponsored to the position of portal keeper by Nyestra Helian herself. Yes, I knew her. Before Chiconis, before the Schism, before her family disowned her, I dedicated my life to the service of her teachings. She showed me great honor and trust by speaking for me before the Academy overseers. They accepted her endorsement and made her trust their own. I failed them. I failed HER! I failed my family and my people!


We portal keepers were charged with maintaining the security and defenses of the Draak Academy. Not just the portal itself, but also the protective spells which hid the island from the rest of the world and barred the naka from its shores. The safety and security of the students was our responsibility! Ours! Mine! Well, one day I came on duty and found an unexplainable disharmony in the arrival pad's energy balances. I checked the tuning stones, trimmed the prime matrix, boosted the collective... the disharmony not only remained, it grew stronger. While I was doing this, my mate and our two daughters came to use the portal - and I told them to wait. I thought the problem was with the Dralk side of the portal. I told them to wait while I fixed it, then I stepped through to Dralk.


Never once did I think it could be an attack. Not once did I suspect it could be the very thing I was sworn to prevent! Not even once did I think to raise an alarm, even as a precaution! I stepped through to Dralk and began examining the outgoing signal. Everything was perfectly normal. Then the collective's return shrieked and went silent. It wasn't natural, it wasn't a system failure. It was a deliberate disruption by hostile magic. Only then, when it was too late, did I realize that Draak was under attack.


I raised the alarm and then did my duty. I tore out the resonant pairings to shut down the incoming connection from the Academy. I saved Dralk from invasion by leaving everyone on Draak at the mercy of the enemy. There was no question of what we had to do - we had to counterattack at once, in full force! Valkoth and Semeneth called for every dragon who could fight to take wing and follow them to Feladan. The elves had been granted a portal link some years previous for diplomatic courtesies. I don't think it had been used even once until that day. I went through it right behind Valkoth... The elves were near-panicked as the full wrath of all dragonkind erupted into the middle of their city and took to the skies in numbers that blotted out the sun. They were naka. We told them nothing, just flew on. No dragons ever flew faster than we did that day, but it wasn't fast enough. Before we could see the shores, we could see the smoke.


Then we saw the students. They were everywhere! So... so many of them! We couldn't land without stepping on them! They died running, they died fighting, they died praying! They were helpless, and they were butchered first! They ignored the adults completely until every single hatchling was dead... And then they waited for us. They knew we would be coming. They were counting on it! We attacked, blind with rage, just like they wanted us to. We decimated them, but never stopped to think that our enemy was already dead.


It was Lantenal who realized what was happening. We had lost perhaps one in five, but had nearly destroyed the invading undead. He saw our dead begin to rise up again, abominations in service to the enemy. He found Semeneth and made him see what was happening. Semeneth called for retreat, but the Lunus would not listen. Valkoth was near berserk with rage and blood-fury. He ignored Semeneth, but Breath-of-Fire listened. Like Valkoth, Breath-of-Fire was an officer under General Lunus. He called retreat as well, and this time the Lunus listened.


It was almost too late. Our dead, the slain teachers, the slaughtered hatchlings, the monsters we'd already destroyed - they all rose up and attacked us. Most of us got away. About one in ten did not. We found Nezra, Kalrenta, and Mesetha as we withdrew. They were nearly dead themselves, but we got them out of there. As we passed through the Feladan gate, one of their elders challenged our right to use the portal. Breath-of-Fire flamed him to ash without a word.


I confessed my failure to Semeneth and Valkoth. I begged them to kill me. They didn't. They forgave me. They called me a hero. They said that if I hadn't been in Dralk to sound the alarm and shut down the incoming connection, the undead would have been able to teleport right into the heart of our city without opposition. They said I'd saved Dralk and Chiconis. I left then, and I've lived here since that day. I do not deserve to live, and do not deserve the mercy of death. I spend my day apologizing to the dead children I failed to protect and dreading the day I must face Drulkar's judgment.

Now you know what you have asked of me! Go speak with Lantenal. Do as he instructs, and when you return I will do as you ask. Then I wish you to leave me alone forevermore.


Speak to Lantenal the Hermit. Lantenal's cave is just off a dirt path. Follow the road between Sanctuary and Char. The path to Lantenal's cave leads west off that main road.

Well hello, <player>. What brings you - ah, never mind. I know that look. You've been talking to Brysmendrik, haven't you? Well, come in, come in. A few minutes in my lava pool will do you good. No, really, it's fine, go right ahead. I don't mind at all. This time. Anyway, I take it you're here to learn to make portal keys. It's very simple, very straightforward. It's probably the least complicated part of this whole situation.



Listen to Lantenal's story.

Please, do not judge Brysmendrik harshly. He does that well enough on his own. The truth is that his family died only steps away from the portal. The children had been cut down from behind. Valheryamara, his mate, barely had time to turn around. They were dead only two or three minutes after Brysmendrik went to Dralk. That's how fast those damnable satyrs were. If he'd hesitated even a minute, they would have been inside the city and we'd never have been able to shut the incoming transits off. He did what he was trained to do... what he had to do. He is a hero, no matter how much he hates himself for it.


Now, back to your request. A portal key does not operate the portal. It's an object which preserves the resonance of the place you wish to go and matches that resonance against the pathways accessed by the portal gate. A portal keeper on-site can attune you because you are surrounded by that location's resonance. If you're not on site, you need the portal key. In this case, what you need is radiant azulyte. I presume you know where Kalrenta, Nezra and Mesetha live? Yes, that is correct. They stand watch in the caves on the island of Draak. You'll find radiant azulyte at the very top of that mountain. You'll have to travel there normally, and gather the crystals yourself. You won't need very many of them, but I always suggest bringing back a generous supply of extras.

Why? Because bipeds can't harvest azulyte, or shape it, or make anything with it. I speak with every hatchling bound for the Peak of Storms, Lunus and Helian alike. Time after time, bipeds come with them to celebrate the hatchling's transition to adulthood, Lunus and Helian alike. A few Lunus have already tried to convince Valkoth to approve attunement of a biped, without success. I know this is the case because he comes down here and rants about it constantly. Do you have any idea how hard it is to call myself a hermit with all the visitors I've been getting? RAWR! Anyway, where was I? Ah, yes! Bipeds. Valkoth will not accept a petition from a Lunus, and Semeneth cannot, by order of the Council of Elders. Therefore, those Lunus who do have a biped they wish to endorse must have a Helian do it for them, through Semeneth. To me, that means there will be a need for that surplus radiant azulyte. Now, let me get you the formulae you will need .

Here you are. Remember what I said about the extra azulyte. Any biped wanting to get attuned is going to need one of those keys and a Helian sponsor. Anyway, once you've finished the portal key come back and let me look it over. If you've made it properly, then you'll need to speak with Brysmendrik again. Don't worry, that visit will be much shorter than your first one.


Gather Radiant Azulyte for the portal key. Go to Draak on foot. The safest route is to take the land bridge that leads east from the community of Lerena. When you reach the island, prepare yourself. Though many have gone before you and left a path for you to follow through the blighted parts of the island, those paths are often guarded by ghostly dragons who will attack the living on sight.

Game Feedback: That should be enough for your portal key. Don't forget that Lantenal suggested you get some extra crystals, though.


Scribe the formula that Lantenal gave you. Use it to create 10 Focused Radiant Azulyte.

Game Feedback: Good job! Now you just need to make your portal key.


Craft a Draak Academy Portal Key

Game Feedback: Well, it looks right and it's humming slightly. That might be a good sign. Better take it to Lantenal and let him examine it.


Return to Lantenal the Hermit

Well, let's see... Very nice, this should work perfectly. Go ahead and take it to Brysmendrik.


Take the Portal Key to Brysmendrik.

So, you finished your key. Very well, let's just get this over with. You are now attuned to the Academy of Draak. I told you I would do as you wished and I have. Now, please go back to your life and leave me in peace.

Game Feedback: You are now attuned to the Academy of Draak.

Steps[edit]

  • Listen to Brysmendrik's story.
  • Speak to Lantenal the Hermit. Lantenal's cave is just off a dirt path. Follow the road between Sanctuary and Char. The path to Lantenal's cave leads west off that main road.
  • Listen to Lantenal's story.
  • Gather Radiant Azulyte for the portal key. Go to Draak on foot. The safest route is to take the land bridge that leads east from the community of Lerena. When you reach the island, prepare yourself. Though many have gone before you and left a path for you to follow through the blighted parts of the island, those paths are often guarded by ghostly dragons who will attack the living on sight.
  • Scribe the formula that Lantenal gave you. Use it to create 10 Focused Radiant Azulyte.
  • Craft a Draak Academy Portal Key
  • Return to Lantenal the Hermit
  • Take the Portal Key to Brysmendrik.

Rewards[edit]