Difference between revisions of "Esh the Mind Lasher"
From Istaria Lexica
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==Abilities== | ==Abilities== | ||
− | *[[Improved Theft of Life | + | <!-- Link to any abilities here, in a list --> |
− | *[[Leeching Blow | + | * [[Absorb Mind]] |
− | *[[Seeping Blight | + | * [[Blighted Atrophy]] VI |
+ | * [[Improved Theft of Life]] III | ||
+ | * [[Leeching Blow]] III | ||
+ | * [[Seeping Blight]] VI | ||
+ | |||
{{Clr}} | {{Clr}} | ||
==Loot== | ==Loot== |
Revision as of 16:16, 15 February 2021
Esh the Mind Lasher | |||||||||||||||||||||||
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Esh the Mind Lasher is an enemy needed to complete the Lunus Rite of Passage. He is known to spawn in the middle of the Northern Deadlands.
Quests[edit]
Known Cohorts[edit]
Esh is almost always alone in his triangular section of path, except for the occasional Wraith Master that can travel past, though that is rare.
Combat Tactics[edit]
A fight with Esh the Mind Lasher is pretty straight-forward fight. Occasional kiting may be useful for healing, but otherwise staying close and hitting Esh is the best way. He doesn't possess any sort of heavy-hitting attack to worry about like Gold Rage. He is more of a caster, so getting in close for melee would generally is the best tactic. In case of the occasional Wraith Master interruption, just take out the Wraith Master first, as it is actually more dangerous than Esh (and certainly easier to kill).
Abilities[edit]
Loot[edit]
Esh the Mind Lasher's loot: |
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