Difference between revisions of "Ice Disciple"
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[[Image:Ice Disciple.gif|left]] | [[Image:Ice Disciple.gif|left]] | ||
Ice Disciples are monks who have chosen to bind the defensive powers of ice to their fighting styles. They can use this power to slow or stop their enemies' attacks as well as protect themselves from harm. | Ice Disciples are monks who have chosen to bind the defensive powers of ice to their fighting styles. They can use this power to slow or stop their enemies' attacks as well as protect themselves from harm. | ||
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+ | <font style="font-size:10px>[[:Category:School|<nowiki>[[</nowiki>View all schools<nowiki>]]</nowiki>]]</font> | ||
+ | {{AddSkillPoints|Armor Use|points=9|maxpoints=920}} | ||
+ | {{AddSkillPoints|Evasion|points=10|maxpoints=1000}} | ||
+ | {{AddSkillPoints|Ice|points=8|maxpoints=800}} | ||
+ | {{AddSkillPoints|Intuition|points=10|maxpoints=1000}} | ||
+ | {{AddSkillPoints|Magic Evasion|points=8|maxpoints=800}} | ||
+ | {{AddSkillPoints|Unarmed|points=10|maxpoints=1000}} | ||
+ | {{AddAttributePoints|Health|points=18|maxpoints=1800}} | ||
+ | {{AddAttributePoints|Strength|points=6|maxpoints=600}} | ||
+ | {{AddAttributePoints|Dexterity|points=9|maxpoints=900}} | ||
+ | {{AddAttributePoints|Power|points=5|maxpoints=500}} | ||
+ | {{AddAttributePoints|Focus|points=6|maxpoints=600}} | ||
+ | {{ShowSchoolPoints}} | ||
− | + | ==Requirements== | |
− | + | {{AddSchoolRequirement|[[Unarmed]] skill 200}} | |
− | + | {{ShowSchoolRequirements}} | |
− | + | ==Trainers== | |
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{{SchoolTrainers}} | {{SchoolTrainers}} | ||
− | + | {{AddSchoolAbility|Dodge|1}} | |
− | + | {{AddSchoolAbility|Intuition I|1}} | |
− | + | {{AddSchoolAbility|Sprint|1}} | |
− | + | {{AddSchoolAbility|Unarmed Mastery 01|1}} | |
− | + | {{AddSchoolAbility|Chain Attack I|2}} | |
− | + | {{AddSchoolAbility|Combat Stance: Attuned|5}} | |
− | + | {{AddSchoolAbility|Neutral Stance|5}} | |
− | + | {{AddSchoolAbility|Unarmed Mastery 02|5}} | |
− | + | {{AddSchoolAbility|Evasive Style I|6}} | |
− | + | {{AddSchoolAbility|Dexterity Boost I|7}} | |
− | + | {{AddSchoolAbility|Coordinated Strike I|9}} | |
− | {{ | + | {{AddSchoolAbility|Combat Stance: Offensive|10}} |
− | + | {{AddSchoolAbility|Critical Strike I|10}} | |
− | {{ | + | {{AddSchoolAbility|Mind Over Body I|10}} |
− | {{ | + | {{AddSchoolAbility|Unarmed Mastery 03|10}} |
− | {{ | + | {{AddSchoolAbility|Chain Attack II|12}} |
− | {{ | + | {{AddSchoolAbility|Combat Stance: Focused|15}} |
− | {{ | + | {{AddSchoolAbility|Unarmed Mastery 04|15}} |
− | {{ | + | {{AddSchoolAbility|Ki Strike I|16}} |
− | {{ | + | {{AddSchoolAbility|Coordinated Strike II|18}} |
− | {{ | + | {{AddSchoolAbility|Freezing Touch I|20}} |
− | {{ | + | {{AddSchoolAbility|Intuition II|20}} |
− | {{ | + | {{AddSchoolAbility|Power Style I|20}} |
− | {{ | + | {{AddSchoolAbility|Unarmed Mastery 05|20}} |
− | {{ | + | {{AddSchoolAbility|Chain Attack III|22}} |
− | {{ | + | {{AddSchoolAbility|Multistrike I|24}} |
− | {{ | + | {{AddSchoolAbility|Gift Slots: Two|25}} |
− | {{ | + | {{AddSchoolAbility|Critical Strike II|26}} |
− | {{ | + | {{AddSchoolAbility|Unarmed Mastery 06|26}} |
− | {{ | + | {{AddSchoolAbility|Coordinated Strike III|28}} |
− | {{ | + | {{AddSchoolAbility|Defy Cold I|28}} |
− | {{ | + | {{AddSchoolAbility|Ice Armor I|30}} |
− | {{ | + | {{AddSchoolAbility|Chain Attack IV|32}} |
− | {{ | + | {{AddSchoolAbility|Unarmed Mastery 07|32}} |
− | {{ | + | {{AddSchoolAbility|Evasive Style II|34}} |
− | {{ | + | {{AddSchoolAbility|Ki Strike II|36}} |
− | {{ | + | {{AddSchoolAbility|Unarmed Mastery 08|37}} |
− | {{ | + | {{AddSchoolAbility|Coordinated Strike IV|38}} |
− | {{ | + | {{AddSchoolAbility|Ice Adept|38}} |
− | {{ | + | {{AddSchoolAbility|Intuition III|40}} |
− | {{ | + | {{AddSchoolAbility|Melee Flurry I|40}} |
− | {{ | + | {{AddSchoolAbility|Chain Attack V|42}} |
− | {{ | + | {{AddSchoolAbility|Unarmed Mastery 09|43}} |
− | {{ | + | {{AddSchoolAbility|Flow Like Water|44}} |
− | {{ | + | {{AddSchoolAbility|Critical Strike III|46}} |
− | {{ | + | {{AddSchoolAbility|Coordinated Strike V|48}} |
− | + | {{AddSchoolAbility|Group Ice Armor I|48}} | |
− | + | {{AddSchoolAbility|Unarmed Mastery 10|48}} | |
− | {{ | + | {{AddSchoolAbility|Gift Slots: Three|50}} |
− | + | {{AddSchoolAbility|Multistrike II|50}} | |
− | {{ | + | {{AddSchoolAbility|Chain Attack VI|52}} |
− | {{ | + | {{AddSchoolAbility|Freezing Touch II|54}} |
− | {{ | + | {{AddSchoolAbility|Power Style II|54}} |
− | {{ | + | {{AddSchoolAbility|Unarmed Mastery 11|54}} |
− | {{ | + | {{AddSchoolAbility|Ki Strike III|56}} |
− | {{ | + | {{AddSchoolAbility|Mind Over Body II|56}} |
− | {{ | + | {{AddSchoolAbility|Coordinated Strike VI|58}} |
− | {{ | + | {{AddSchoolAbility|Dexterity Boost II|58}} |
− | {{ | + | {{AddSchoolAbility|Defy Cold II|59}} |
− | {{ | + | {{AddSchoolAbility|Unarmed Mastery 12|59}} |
− | {{ | + | {{AddSchoolAbility|Ice Tomb|60}} |
− | {{ | + | {{AddSchoolAbility|Intuition IV|60}} |
− | {{ | + | {{AddSchoolAbility|Chain Attack VII|62}} |
− | {{ | + | {{AddSchoolAbility|Ice Armor II|64}} |
− | {{ | + | {{AddSchoolAbility|Melee Flurry II|64}} |
− | {{ | + | {{AddSchoolAbility|Unarmed Mastery 13|65}} |
− | {{ | + | {{AddSchoolAbility|Critical Strike IV|66}} |
− | {{ | + | {{AddSchoolAbility|Evasive Style III|66}} |
− | {{ | + | {{AddSchoolAbility|Coordinated Strike VII|68}} |
− | {{ | + | {{AddSchoolAbility|Iron Body|70}} |
− | {{ | + | {{AddSchoolAbility|Unarmed Mastery 14|70}} |
− | {{ | + | {{AddSchoolAbility|Chain Attack VIII|72}} |
− | {{ | + | {{AddSchoolAbility|Multistrike III|74}} |
− | {{ | + | {{AddSchoolAbility|Gift Slots: Four|75}} |
− | {{ | + | {{AddSchoolAbility|Ki Strike IV|76}} |
− | {{ | + | {{AddSchoolAbility|Unarmed Mastery 15|76}} |
− | {{ | + | {{AddSchoolAbility|Coordinated Strike VIII|78}} |
− | {{ | + | {{AddSchoolAbility|Group Ice Armor II|78}} |
− | {{ | + | {{AddSchoolAbility|Intuition V|80}} |
− | {{ | + | {{AddSchoolAbility|Shatter|80}} |
− | {{ | + | {{AddSchoolAbility|Chain Attack IX|82}} |
− | {{ | + | {{AddSchoolAbility|Unarmed Mastery 16|82}} |
− | + | {{AddSchoolAbility|Power Style III|84}} | |
− | + | {{AddSchoolAbility|Critical Strike V|86}} | |
− | + | {{AddSchoolAbility|Unarmed Mastery 17|87}} | |
− | {{ | + | {{AddSchoolAbility|Coordinated Strike IX|88}} |
− | {{ | + | {{AddSchoolAbility|Defy Cold III|88}} |
− | {{ | + | {{AddSchoolAbility|Melee Flurry III|88}} |
− | {{ | + | {{AddSchoolAbility|Numbing Cold|90}} |
− | {{ | + | {{AddSchoolAbility|Chain Attack X|92}} |
− | {{ | + | {{AddSchoolAbility|Unarmed Mastery 18|93}} |
− | {{ | + | {{AddSchoolAbility|Freezing Touch III|94}} |
− | {{ | + | {{AddSchoolAbility|Ice Armor III|96}} |
− | {{ | + | {{AddSchoolAbility|Coordinated Strike X|98}} |
− | {{ | + | {{AddSchoolAbility|Evasive Style IV|98}} |
− | {{ | + | {{AddSchoolAbility|Unarmed Mastery 19|98}} |
− | {{ | + | {{AddSchoolAbility|Gift Slots: Five|100}} |
− | {{ | + | {{AddSchoolAbility|Intuition VI|100}} |
− | {{ | + | {{ShowSchoolAbilities|3}} |
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==Abilities gained by quests== | ==Abilities gained by quests== | ||
{| class="wikitable" | {| class="wikitable" | ||
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{{SchoolFooter}} | {{SchoolFooter}} | ||
[[Category:Adventure School]] | [[Category:Adventure School]] | ||
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{{License footer | {{License footer | ||
| url = [http://istaria.wikia.com/wiki/{{urlencode:Ice_Disciple}} istaria.wikia.com] | | url = [http://istaria.wikia.com/wiki/{{urlencode:Ice_Disciple}} istaria.wikia.com] |
Latest revision as of 03:15, 10 December 2023
Ice Disciples are monks who have chosen to bind the defensive powers of ice to their fighting styles. They can use this power to slow or stop their enemies' attacks as well as protect themselves from harm.
Legend:
/lvl - gain each level
100 - maximum at level 100
P - is primary skill? (crafting schools only)
Skill points gained[edit]
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Attribute points gained[edit]
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Requirements[edit]
Unarmed skill 200 |
[[View every school's requirements]]
Trainers[edit]
Name | Location | X | Y |
---|---|---|---|
Kortannai | Kirasanct | 23,895 | 28,042 |
Therian Coldfist | Mahagra | 23,747 | 30,506 |
Ice Disciple abilities
Legend:
- Name = The name of the ability
- L = The level the ability is earned at this school
- M = Is it masterable?
Name: Intuition I, Chain Attack I, Neutral Stance, Mind Over Body I, Chain Attack II, Ki Strike I, Freezing Touch I, Intuition II, Chain Attack III, Gift Slots: Two, Ice Armor I, Chain Attack IV, Ki Strike II, Ice Adept, Intuition III, Chain Attack V, Flow Like Water, Group Ice Armor I, Gift Slots: Three, Chain Attack VI, Freezing Touch II, Ki Strike III, Mind Over Body II, Ice Tomb, Intuition IV, Chain Attack VII, Ice Armor II, Iron Body, Chain Attack VIII, Gift Slots: Four, Ki Strike IV, Group Ice Armor II, Intuition V, Shatter, Chain Attack IX, Numbing Cold, Chain Attack X, Freezing Touch III, Ice Armor III, Gift Slots: Five, Intuition VI, Dodge, Sprint, Unarmed Mastery 01, Combat Stance: Attuned, Unarmed Mastery 02, Evasive Style I, Dexterity Boost I, Coordinated Strike I, Combat Stance: Offensive, Critical Strike I, Unarmed Mastery 03, Combat Stance: Focused, Unarmed Mastery 04, Coordinated Strike II, Power Style I, Unarmed Mastery 05, Multistrike I, Critical Strike II, Unarmed Mastery 06, Coordinated Strike III, Defy Cold I, Unarmed Mastery 07, Evasive Style II, Unarmed Mastery 08, Coordinated Strike IV, Melee Flurry I, Unarmed Mastery 09, Critical Strike III, Coordinated Strike V, Unarmed Mastery 10, Multistrike II, Power Style II, Unarmed Mastery 11, Coordinated Strike VI, Dexterity Boost II, Defy Cold II, Unarmed Mastery 12, Melee Flurry II, Unarmed Mastery 13, Critical Strike IV, Evasive Style III, Coordinated Strike VII, Unarmed Mastery 14, Multistrike III, Unarmed Mastery 15, Coordinated Strike VIII, Unarmed Mastery 16, Power Style III, Critical Strike V, Unarmed Mastery 17, Coordinated Strike IX, Defy Cold III, Melee Flurry III, Unarmed Mastery 18, Coordinated Strike X, Evasive Style IV, Unarmed Mastery 19 (L: 1, 2, 5, 10, 12, 16, 20, 20, 22, 25, 30, 32, 36, 38, 40, 42, 44, 48, 50, 52, 54, 56, 56, 60, 60, 62, 64, 70, 72, 75, 76, 78, 80, 80, 82, 90, 92, 94, 96, 100, 100, 1, 1, 1, 5, 5, 6, 7, 9, 10, 10, 10, 15, 15, 18, 20, 20, 24, 26, 26, 28, 28, 32, 34, 37, 38, 40, 43, 46, 48, 48, 50, 54, 54, 58, 58, 59, 59, 64, 65, 66, 66, 68, 70, 74, 76, 78, 82, 84, 86, 87, 88, 88, 88, 93, 98, 98, 98, M: , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X)
Abilities gained by quests[edit]
Ability (* = Masterable) | Level Earned |
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Gifted* | ? |
Antolathes' Gift* | ? |
Armor of the Watcher* | ? |
Hero's Resolve | 100 |
Spells, weapons and armor[edit]
Spells and weapons shown below may be useable as Ice Disciple.
However, you may lack the skill requirements on certain spells unless another school you've played delivers it.
- A Warrior does not gain the Life skill.
Any of the healing spells are based on life, so he is not able to use them on his own. - A Cleric gets the Life skill.
If you did some levels as a Cleric and gained the appropriate minimum skill for a life based spell, you are able to cast it. Since Warrior is allowed to use some of the healing spells, too, you are able to cast them whenever you met the skill requirements.
School quests[edit]
No quests found for Ice Disciple.
Experience required per level[edit]
Total Experience needed to reach level 100 is 35,657,500. Prestige schools starting at a higher level than level 1 need less.
Example: Ranger starts at level 20. So it only needs 35,528,400 exp to reach 100. The 139,100 exp needed to reach level 20 are ignored.
Your character's rating is the mathematical sum of all your adventure schools.
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