New Trismus 10: Discussing Dangers

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Quest type: Adventure
From NPC(s): Sergeant Barak
Required adventure school: Dragon Adventurer (level: 8)
Required race(s): Dragon
Locations: New Trismus
Previous quest(s): New Trismus 9: Disarming the Dead (Dragon)
View this quest in the Quest Tree
Item(s) required to start, progress or finish the quest:
none.

Quest text[edit]

The situation on the island is growing more and more concerning. Barak no longer can try to tackle it alone.

NOTE: This quest is a long sequence of conversationa nd events. Remain in the area to witness the action!

Step 1: Speak to Ulaven and request his presence at the council.

Barak: "I fear my expertise alone can't account for the things we've seen. I wish to call upon a council with Guard-Captain Michellaide and Ulaven. Zandra has the military mind, but Ulaven is a mage and can likely speak more about the magic we've seen. Please, Player, fetch Ulaven. I will send for the Guard-Captain."

Ulaven is just down the hill, turn around and you should see his question mark.

Ulaven: "Ah, Player, nice to see you. Do you have another ominous scroll?"

Player: "No, Sergeant Barak sent me to fetch you for a council."

Ulaven: "A council! Curious. What's so important? I suppose we'll find out! I will see you there."

When you run back, you will see:

Ulaven has taken his place at the table. It appears Barak has already managed to get Zandra's presence.

'Speak' to the table to proceed to the next step.

Step 2: Interact with the table to start the council.

Barak: "Welcome, Ulaven, Guard-Captain. I have been working with this Gifted to aim targeted strikes against the undead here. In doing so, Player has managed to not only make headway into the deadlands, but also defeat Urgat, the pillager of our good town."

-- Continue --

Zandra: "Really?! I caught wind of this news, but I wasn't sure how true it was. We are in your debt, Player."

-- Continue --


Steps[edit]

  • Speak to Ulaven and request his presence at the council.
  • Interact with the table to start the council.

Target mobs[edit]

Rewards[edit]