Difference between revisions of "Statistic: Health I"

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(Created page with "{{Item Summary |description = This technique gives the user the ability to create objects with an additional +5 to the Health statistic. Application requires:<br> 4 Dim E...")
 
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Application requires:<br>
 
Application requires:<br>
 
4 Dim Essence Orb<br>
 
4 Dim Essence Orb<br>
1 Greymane Tail
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1 Greymane Hunter Tail
 
|item type      = Statistic Technique
 
|item type      = Statistic Technique
 
|bulk            = 1
 
|bulk            = 1
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==Components==
 
==Components==
{{#set:Tech comp=Greymane Tail
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{{#set:Tech comp=Greymane Hunter Tail
 
|Tech comp=Dim Essence Orb
 
|Tech comp=Dim Essence Orb
 
}}
 
}}

Revision as of 16:35, 21 February 2021

Statistic: Health I
This technique gives the user the ability to create objects with an additional +5 to the Health statistic.

Application requires:
4 Dim Essence Orb
1 Greymane Hunter Tail

Item type: Statistic Technique
Bulk: 1
Hoard value: 50
Tier: Tier 1
Statistic Health I.jpg

Statistic: Health I is part of the Statistic: Health line.

Effects[edit]

This technique grants a increase to .

Components[edit]

Obtaining[edit]

Who sells?

Note: Coin prices may reflect an alternative pay method instead of the game's normal currency. To be sure, please go to the Vendor's article page and read their payment details.

  • Marcus (Quartermaster/Pawnbroker in/at Kion) — Copper500