Search results

From Istaria Lexica

Results 1 – 18 of 18
Advanced search

Search in namespaces:

  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  • Adventure: Primal IV<br> Adventure: Spirit IV<br>
    422 bytes (48 words) - 13:29, 13 October 2022
  • Adventure: Blight IV<br> Craft: Fitting IV<br>
    415 bytes (47 words) - 13:37, 13 October 2022
  • Craft: Fletching IV<br> Defense: Flame Ward IV<br>
    392 bytes (44 words) - 13:45, 13 October 2022
  • Adventure: Ice IV<br> Craft: Tanning IV<br>
    406 bytes (47 words) - 13:52, 13 October 2022
  • ...y at levels 24, 44, 64 and 84. This ability works like the Sorcerer's Mind Defense ability. ...Wolves, will call other wolves to his aid when attacked, has a higher ice resistance but lower fire resistances and can drop some new loot.
    11 KB (1,696 words) - 19:06, 13 October 2022
  • *Primal Flash technique is now clear about what other techs it conflicts with (Augm *Spiritual Matters tech kit now boosts Spirit, not Spirit Resistance
    12 KB (1,975 words) - 19:11, 13 October 2022
  • ...ages (which includes Wizards) has researched a new ability known as Energy Defense which all Wizards will gain every 20 levels beginning with level 24. ** Primal Boon
    15 KB (2,346 words) - 15:17, 2 October 2016
  • *Primal Rage no longer conflicts with other Primal boosts. ** Elmond in Dalimond now carries all Tier 2 Ability, Adventure, Defense and Statistic techniques.
    15 KB (2,379 words) - 19:07, 13 October 2022
  • * Primal Rage no longer conflicts with other Primal boosts. * * Adventure: Primal Vengeance requires Pale Essence Orbs (instead of Dim) and Corpse Fly Wings
    19 KB (3,069 words) - 15:17, 2 October 2016
  • ** (NEW) Passive (Purple) (Improves Dodge, Evasion and Magic Defense) *Fireball 2 is now received at level 11, Group Flame Defense at level 12, Fireball 3 at level 21, and Engulf 2 at level 23 for Mage
    17 KB (2,772 words) - 21:40, 6 February 2024
  • ...Mysticism, Countercheck Primal, and Blight/Energy/Flame/Ice/Nature/Spirit Resistance buffs will no longer conflict with one another, only with themselves (and o ...% greater damage while in Offensive Stance or a greater reduction in flame resistance while in Attuned Stance.
    23 KB (3,813 words) - 21:42, 6 February 2024
  • ...ar's Tail Scale now reduces incoming damage by 25% (up from 5%) and raises Primal by +100 (up from +50). Also removed an odd trigger that was causing incomin *Spiritual Matters tech kit now boosts Spirit, not Spirit Resistance
    26 KB (4,386 words) - 21:48, 6 February 2024
  • ...of Alacrity]] and [[Primal Alacrity]] bonuses, but they do conflict with [[Primal Harvest]] ones. ...of Alacrity]] and [[Primal Alacrity]] bonuses, but they do conflict with [[Primal Harvest]] ones.
    107 KB (16,469 words) - 20:14, 16 March 2024
  • *“Gold Rage IV: Nix Beetle Challenge” is now known as “Gold Rage IV: Wintheria's Wolf Challenge”, requires you to be level 65, and asks you t *"Accurate Breath IV: Precision Practice" now requires level 44 and asks you to kill 12 Telak Te
    54 KB (8,555 words) - 21:02, 6 February 2024
  • *Title Active: Welger Damage and Resistance II no longer gives Executioner title to player’s name. **Quest “Primal Mastery IV: A Profitable Deal All Around”.
    31 KB (4,917 words) - 21:02, 6 February 2024
  • ...nd aura augmentations are now known as Group Energy Defense and Group Mind Defense. *Group Energy Defense aura augmentations tiers III and IV now require an active Wizard.
    56 KB (8,975 words) - 21:04, 6 February 2024
  • ...een updated to require a Jade Wolf Tail instead of Jade Snarler resources: Defense: Ice Ward III, Spell: Cinder III, Spell: Flame Range III, Spell: Mind Damag *Defense: Armor III now properly lists Skala Crab Shell as a required component
    47 KB (7,504 words) - 21:03, 6 February 2024
  • *Title: Vindicator now properly gives Title Active: Welger Damage and Resistance II *Title: Executioner now properly gives Title Active: Welger Damage and Resistance III
    51 KB (8,407 words) - 21:03, 6 February 2024