From Istaria Lexica


Weavers are a specialized craft school associated with the Outfitter, although the Gatherer and Tailor provide the skill necessary to join. Weavers use their knowledge of working with fabric and hide in the construction of housing and structures. Weavers are the single school that provides the skill set to produce and contribute specialized fabric bolts and hide-based tarps to various construction efforts.

Skills and stats[edit]

Skill Points Lvl 100
Armor Use 7 700
Clothworking 8 800
Foraging 8 800
Ingenuity 10 1000
Leatherworking 8 800
Spinning 9 900
Tanning 9 900
Weaving 10 1000
Stat Points Lvl 100
Health 5 500
Strength 4 400
Dexterity 10 1000
Power 3 300
Focus 3 300

Trainers and requirements[edit]

NameFormulas soldLocated atxy
Requirements to join
Spinning or Tailoring 150

Abilities gained by level[edit]

Ability (* = Masterable) Level earned
Ingenuity I* 1
Foraging * 1
Ingenuity II* 20
Foraging II* 20
Gift Slots: Two* 25
Ingenuity III* 40
Foraging III* 40
Gift Slots: Three* 50
Ability (* = Masterable) Level earned
Ingenuity IV* 60
Foraging IV* 60
Gift Slots: Four* 75
Ingenuity V* 80
Foraging V* 80
Gift Slots: Five* 100
Ingenuity VI* 100
Foraging VI* 100

Levelling advice[edit]

Levelling is best performed by constructing Fabric Spools and constructing/deconstructing Fabric Contruction Tapestries/Bolts. While trainer quests do give bonuses for coin, they are generally not as worthwhile due to the time taken to travel back to the Trainer to receive the reward.

Fabric Isle is one of the best locations for levelling up to approximately level 60, as it has ample supplies of Kenaf, Flax and Cotton and close proximity to machines. There are also large numbers of Ironsilk and Steelsilk available, with the Fabric Isle community usually having a Journeyman and/or Expert clothworking shop near to the fields.

Meadowhill also has an excellent source of Ironsilk, and Weavers are probably better off heading there as soon as they get up to the stage of being 2:1 for Ironsilk Spools.

School quests[edit]

Collection tasks require you to have the item collected in your inventory but do not require you to get the quest first. This means, for example, you can bring 200 iron ore to the trainer, get the quest, immediately do the turn in (Greet the trainer), get the quest again, do the turn in, and repeat twice more without moving from the trainer.

Craft tasks require you to make the items after you get the quest. The best way to do this is to bring a load of the raw material to a trainer next to a refining machine, get the quest, make the item, greet the trainer (turn in), get the quest, and so on until the material is used up.

Report tasks are delivery quests designed to show you where the Quartermaster are.

Quest nameStarts withTypeLevelRewards
Learning to Weave BasketsNormand HolcombCrafting21Beginner Wood Board
Beginner Wooden Reeds


Basic resource formulas[edit]

Weavers work in:

Container formulas[edit]

Weavers can use:

Resource formulas[edit]

Weavers can use:
Original material from istaria.wikia.com by StalePopcorn -- licensed under the CC-BY-SA 3.0.