Client 384.18

From Istaria Lexica

Client 384.18

Release Type: Client Update
Rollout Blight: 2011/12/14

FEATURES[edit]

  • Change the color of the quest step active indicator
  • If having trouble sending data to server, provide feedback in chat window
  • Add command /lasttarget
  • Allow objects to fade into scene instead of popping (not all objects can be faded, depending on shader used)
  • Added support for querying for monitoring resolution instead of hard coded list
  • Showing item icon if no 3D priview is available.
  • Re-enabled globalReflectMapEnabled (by default is disabled), part of trying to get worldReflect shaders working

FIXES[edit]

  • Allow switching between non-roman keyboards character sets
  • Fixed bug with text shaders
  • Fix problem with loading message window causing crash at shutdown - HorizonsUILoadWindow.cpp
  • Fixed crash after character creation
  • Tutorial Action Window tutorial not cancelling correctly
  • Work around for for sectors that have swapped X and Y. Regions don't consistently show up
  • Prevent level up effect from playing more than once
  • Lightning Claws Sound Loops over and over
  • Item preview is warped at top and bottom for items
  • Prevent inventory and character windows from being open at start-up to improve load time and prevent occasional log-in trouble.
  • Check underwater condition only when client is loaded.
  • Add real shadow support and introduce optimizations to shadow calculation
  • Recalculate shadows when equipped items changes
  • When in developer mode, always show item primitive_def_id in item details window
  • ModelPreviewSpinRate for item 3D preview rotation in item details.
  • After changing shadow details, display message in chat box that restart is required
  • Ability tab under character doesn't sort level proper
  • Change default of lists so that they are sortable by default
  • Removed maxImageSize pref, as no longer used
  • By default, models are loaded at their best quality, instead of starting low quality.
  • Revisit Graphic Pref defaults and overhaul
  • Resolve crash with clientlookups.def

MAINTENANCE[edit]

  • Increase default packet size to 1500 bytes for high and low speed clients - allow transport to negotiate best packet size.

OPTIMIZATION[edit]

  • Optimize base class for all game objects (TBaseEntity)
  • Refactoring and optimization for class TCharacterEntity
  • Optimize and Convert to STL TVirtualArray
Original material from istaria.wikia.com by Terao — licensed under the CC-BY-SA 3.0.
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