Difference between revisions of "Category:Skill"

From Istaria Lexica

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Skills are capabilities that [[Schools]] offer training for.  Some [[Schools]] share the same skills, and different [[Schools]] have different skill gains for each level they increase.
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Skills are capabilities that [[Schools]] offer training for.  Some [[Schools]] share the same skills, and different [[Schools]] have different skill gains for each level they increase. Skills represent how adept a character is in a variety of different combat and crafting related areas.
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==Earning Skills==
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Most skills are acquired when a character joins an [[Schools | Adventure]] or [[Schools | Crafting]] school, or are given to the character upon creation. Which Skills a character gains depends on which Adventure/Craft schools they join.
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==Raising Skills==
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There are 4 methods to increase a character's skill.
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* '''Increase a Related School's Level''' - Each [[Schools | School]] increases specific skills by a certain amount when a character gains a new level in that school. Each school adds skill points to different skills and in different amounts - check the [[Schools | School]]'s page for more information.
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* '''[[Training Points]]''' - Many Schools can be directly improved by spending [[Training Points]], or can be indirectly increased by improving their related [[Attributes | Attribute]].
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* '''Equipment Bonuses''' - Equipment may be Tech'd with skill or attribute bonuses.
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* '''[[Attribute Skill Chart]]''' - The stats Strength, Dexterity, Focus and Power affect crafting and adventure skills.
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==List of Skills==
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{| border=1 cellpadding=3 class="prettytable"
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! Physical Combat
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! Magical Combat
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! colspan=3 | Crafting
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|- valign=top
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| width=20% |
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*[[Armor Use]]
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*[[Bow]]
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*[[Crossbow]]
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*[[Evasion]]
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*[[One Hand Crush]]
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*[[One Hand Pierce]]
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*[[One Hand Slash]]
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*[[Shield]]
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*[[Tooth and Claw]]
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*[[Two Hand Crush]]
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*[[Two Hand Slash]]
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*[[Unarmed]]
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| width=20% |
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*[[Augmentation]]
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*[[Blight]]
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*[[Dragon Breath]]
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*[[Energy]]
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*[[Flame]]
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*[[Ice]]
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*[[Life]]
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*[[Magic Evasion]]
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*[[Mind]]
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*[[Nature]]
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*[[Primal]]
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*[[Spirit]]
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*[[Summoning]]
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| width=20% |
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*[[Alchemy]]
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*[[Armorcraft]]
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*[[Brewing]]
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*[[Carpentry]]
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*[[Clothworking]]
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*[[Cooking]]
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*[[Crystalshaping]]
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*[[Dragon Scalecraft]]
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*[[Earthencraft]]
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*[[Enchanting]]
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*[[Essence Harvesting]]
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*[[Essence Shaping]]
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*[[Essence Structuring]]
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| width=20% |
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*[[Fishing]]
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*[[Fitting]]
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*[[Fletching]]
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*[[Foraging]]
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*[[Gemworking]]
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*[[Ingenuity]]
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*[[Intuition]]
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*[[Jewelcraft]]
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*[[Lairshaping]]
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*[[Leatherworking]]
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*[[Logging]]
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*[[Lumbering]]
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*[[Masonry]]
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*[[Metalworking]]
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*[[Mining]]
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*[[Papermaking]]
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| width=20% |
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*[[Preparing]]
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*[[Quarrying]]
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*[[Salvaging]]
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*[[Scribing]]
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*[[Sculpting]]
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*[[Smelting]]
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*[[Spellcraft]]
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*[[Spinning]]
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*[[Stoneworking]]
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*[[Tailoring]]
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*[[Tanning]]
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*[[Tinkering]]
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*[[Transmutation]]
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*[[Weaponcraft]]
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*[[Weaving]]
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*[[Woodworking]]
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|}
  
 
[[Category:Character]]
 
[[Category:Character]]

Revision as of 18:01, 19 July 2015

Skills are capabilities that Schools offer training for. Some Schools share the same skills, and different Schools have different skill gains for each level they increase. Skills represent how adept a character is in a variety of different combat and crafting related areas.

Earning Skills[edit]

Most skills are acquired when a character joins an Adventure or Crafting school, or are given to the character upon creation. Which Skills a character gains depends on which Adventure/Craft schools they join.

Raising Skills[edit]

There are 4 methods to increase a character's skill.

  • Increase a Related School's Level - Each School increases specific skills by a certain amount when a character gains a new level in that school. Each school adds skill points to different skills and in different amounts - check the School's page for more information.
  • Training Points - Many Schools can be directly improved by spending Training Points, or can be indirectly increased by improving their related Attribute.
  • Equipment Bonuses - Equipment may be Tech'd with skill or attribute bonuses.
  • Attribute Skill Chart - The stats Strength, Dexterity, Focus and Power affect crafting and adventure skills.

List of Skills[edit]

Physical Combat Magical Combat Crafting

Subcategories

This category has the following 2 subcategories, out of 2 total.