Difference between revisions of "Category:Skill"
From Istaria Lexica
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* '''Equipment Bonuses''' - Equipment may be Tech'd with skill or attribute bonuses. | * '''Equipment Bonuses''' - Equipment may be Tech'd with skill or attribute bonuses. | ||
* '''[[Attribute Skill Chart]]''' - The stats Strength, Dexterity, Focus and Power affect crafting and adventure skills. | * '''[[Attribute Skill Chart]]''' - The stats Strength, Dexterity, Focus and Power affect crafting and adventure skills. | ||
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+ | ==Attribute Skill Chart== | ||
+ | Check [[:Category:Adventure School|Adventure]] or [[:Category:Crafting School|Crafting]] for the related skill charts. | ||
==List of Skills== | ==List of Skills== |
Revision as of 21:09, 19 July 2015
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Earning Skills[edit]
Most skills are acquired when a character joins an Adventure or Crafting school, or are given to the character upon creation. Which Skills a character gains depends on which Adventure/Craft schools they join.
Raising Skills[edit]
There are 4 methods to increase a character's skill.
- Increase a Related School's Level - Each Adventure or Crafting increases specific skills by a certain amount when a character gains a new level in that school. Each school adds skill points to different skills and in different amounts - check the School's page for more information.
- Training Points - Many Schools can be directly improved by spending Training Points, or can be indirectly increased by improving their related Attribute.
- Equipment Bonuses - Equipment may be Tech'd with skill or attribute bonuses.
- Attribute Skill Chart - The stats Strength, Dexterity, Focus and Power affect crafting and adventure skills.
Attribute Skill Chart[edit]
Check Adventure or Crafting for the related skill charts.
List of Skills[edit]
Physical Combat | Magical Combat | Crafting | ||
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Subcategories
This category has the following 2 subcategories, out of 2 total.