Difference between revisions of "Category:Skill"

From Istaria Lexica

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* '''Equipment Bonuses''' - Equipment may be Tech'd with skill or attribute bonuses.
 
* '''Equipment Bonuses''' - Equipment may be Tech'd with skill or attribute bonuses.
 
* '''[[Attribute Skill Chart]]''' - The stats Strength, Dexterity, Focus and Power affect crafting and adventure skills.
 
* '''[[Attribute Skill Chart]]''' - The stats Strength, Dexterity, Focus and Power affect crafting and adventure skills.
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==Attribute Skill Chart==
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Check [[:Category:Adventure School|Adventure]] or [[:Category:Crafting School|Crafting]] for the related skill charts.
  
 
==List of Skills==
 
==List of Skills==

Revision as of 21:09, 19 July 2015

Skill
Gen abilities.jpg

Earning Skills[edit]

Most skills are acquired when a character joins an Adventure or Crafting school, or are given to the character upon creation. Which Skills a character gains depends on which Adventure/Craft schools they join.

Raising Skills[edit]

There are 4 methods to increase a character's skill.

  • Increase a Related School's Level - Each Adventure or Crafting increases specific skills by a certain amount when a character gains a new level in that school. Each school adds skill points to different skills and in different amounts - check the School's page for more information.
  • Training Points - Many Schools can be directly improved by spending Training Points, or can be indirectly increased by improving their related Attribute.
  • Equipment Bonuses - Equipment may be Tech'd with skill or attribute bonuses.
  • Attribute Skill Chart - The stats Strength, Dexterity, Focus and Power affect crafting and adventure skills.

Attribute Skill Chart[edit]

Check Adventure or Crafting for the related skill charts.

List of Skills[edit]

Physical Combat Magical Combat Crafting

Subcategories

This category has the following 2 subcategories, out of 2 total.