Difference between revisions of "Scholar: Cold Feet"

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|race          = {{InfoboxMultiproperty|property=race|<!--value1|value2|...-->}}
 
|race          = {{InfoboxMultiproperty|property=race|<!--value1|value2|...-->}}
 
|port          = {{InfoboxMultiproperty|property=port|New Trismus}}
 
|port          = {{InfoboxMultiproperty|property=port|New Trismus}}
|quest previous = {{InfoboxMultiproperty|property=quest previous|Scholar: Keep the Treants Away|Scholar: The Art of Running Away|Scholar: Revitalize the Town|Scholar: Setting the Town on Fire!}}
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|quest previous = {{InfoboxMultiproperty|property=quest previous|Scholar: Some Spell Shards|Scholar: One Hundred Orbs}}
|quest next    = {{InfoboxMultiproperty|property=quest next|Scholar: Dragon Spells|Scholar: Eye of the Beholder|Scholar: Marked|Scholar: Stealing Vitality|Scholar: Shattered Foes|Scholar: Pain from Above}}}}
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|quest next    = {{InfoboxMultiproperty|property=quest next|Scholar: Pain from Above|Scholar: Shattered Foes|Scholar: Stealing Vitality|Scholar: Marked|Scholar: Thunder, Thunder!|Scholar: Eye of the Beholder|Scholar: Dragon Spells|Scholar: Fists of Stone|Scholar: Dispelling the Rumors|Scholar: Strong as Earth|Scholar: Blight-A-Way!|Scholar: Stinging Nature|Scholar: Talk to Geleon the Wise}}
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}}
 
{{RequiredItems|Freeze I}}
 
{{RequiredItems|Freeze I}}
  
  
Erelald had a stranger pay him quite a bit of coin to have a Freeze spell delivered to the haunted windmill. He's too scared to do it himself and hopes you can take this one.
+
Erelald had a stranger pay him quite a bit of coin to have a Freeze spell delivered to the Lookout Camp. He's too scared to do it himself and hopes you can take this one.
  
  
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'''Speak to Erelald if you need a Beginner Freeze Formula.'''
 
'''Speak to Erelald if you need a Beginner Freeze Formula.'''
  
Ah... there you are. This order is a bit odd, somebody paid me in advance and explained that they want a Freeze spell delivered to the haunted windmill. The strange thing is that they requested not to be afraid once there. I'm a little frightened by the rumors of that place, so why don't you do this one for me?
+
Ah... there you are. This order is a bit odd, somebody paid me in advance and explained that they want a Freeze spell delivered to the Lookout Camp. The strange thing is that they requested not to be afraid of the journey. I'm a little frightened by the rumors of undead along the roads, so why don't you do this one for me?
  
 
What's the matter? Ah, you don't have the appropriate formula. Well, here you are.
 
What's the matter? Ah, you don't have the appropriate formula. Well, here you are.
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'''Create one Freeze I.'''
 
'''Create one Freeze I.'''
  
Game Feedback: You have created a Freeze spell. Erelald said that you have to go to the Windmill and give it to a stranger. Time to find the Windmill!
+
Game Feedback: You have created a Freeze spell. Erelald said that you have to go to the Lookout Camp and give it to a Captain. Time to find the camp!
  
 
----
 
----
'''Go to the Windmill in New Trismus.'''
+
'''Go to the Lookout Camp in New Trismus.'''
  
Game Feedback: You look at the spectral friend that waits for you in the windmill and briefly wonder why he might need a freeze spell. Well, if he pays good, he deserves to get his spell.
+
Game Feedback: You see a captain standard before you and briefly wonder why he might need a freeze spell. Well, if he pays good, he deserves to get his spell.
  
 
----
 
----
'''Give Freeze I to the Ghost at the Windmill.'''
+
'''Give Freeze I to Captain Bortol at the Lookout Camp.'''
  
You've arrived... This spell will surely scare away those awful spiders and the pesky beings that wish to bother me. The chill will make this place feel even more unwelcome. Now, leave me to my frigid grief.
+
You've arrived... This spell will surely scare away those awful maggots that wish to bother me. Well done.
  
Game Feedback: The ghost rubs his hands together sinisterly, and you decide not to think too hard about it. Time to head back to Erelald to tell him you've finished your task.
+
Game Feedback: The captain rubs his hands together sinisterly, and you decide not to think too hard about it. Time to head back to Erelald to tell him you've finished your task.
  
 
----
 
----
 
'''Return to Pratt's Pond and speak with Erelald.'''
 
'''Return to Pratt's Pond and speak with Erelald.'''
  
Yikes. Thank you for delivering that one from me. I am terrified of ghosts and would've run for the hills. The payment was excellent, so I'm glad you were brave enough to deliver it.
+
Yikes. Thank you for delivering that one from me. I am terrified of undead and would've run for the hills. The payment was excellent, so I'm glad you were brave enough to deliver it.
  
 
==Steps==
 
==Steps==
 
* Speak to Erelald if you need a Beginner Freeze Formula.
 
* Speak to Erelald if you need a Beginner Freeze Formula.
 
* Create one [[Freeze I]].
 
* Create one [[Freeze I]].
* Go to the Windmill in New Trismus.
+
* Go to the [[Lookout Camp]] in New Trismus.
* Give Freeze I to the [[Revion|Ghost]] at the Windmill.
+
* Give Freeze I to [[Captain Bortol Alvas|Captain Bortol]] at the Lookout Camp.
 
* Return to Pratt's Pond and speak with Erelald.
 
* Return to Pratt's Pond and speak with Erelald.
 
<!-- Note: The following section only applies to quests that require killing a certain creature. If this quest does not need said requirement, comment the whole section.
 
<!-- Note: The following section only applies to quests that require killing a certain creature. If this quest does not need said requirement, comment the whole section.

Latest revision as of 14:37, 29 December 2021


Quest type: Crafting
From NPC(s): Erelald
Required crafting school: Scholar (level: 7)
Locations: New Trismus
Previous quest(s): Scholar: Some Spell ShardsScholar: One Hundred Orbs
Next quest(s): Scholar: Pain from AboveScholar: Shattered FoesScholar: Stealing VitalityScholar: MarkedScholar: Thunder, Thunder!Scholar: Eye of the BeholderScholar: Dragon SpellsScholar: Fists of StoneScholar: Dispelling the RumorsScholar: Strong as EarthScholar: Blight-A-Way!Scholar: Stinging NatureScholar: Talk to Geleon the Wise
View this quest in the Quest Tree
Item(s) required to start, progress or finish the quest:
Freeze I


Erelald had a stranger pay him quite a bit of coin to have a Freeze spell delivered to the Lookout Camp. He's too scared to do it himself and hopes you can take this one.


Quest text[edit]

Speak to Erelald if you need a Beginner Freeze Formula.

Ah... there you are. This order is a bit odd, somebody paid me in advance and explained that they want a Freeze spell delivered to the Lookout Camp. The strange thing is that they requested not to be afraid of the journey. I'm a little frightened by the rumors of undead along the roads, so why don't you do this one for me?

What's the matter? Ah, you don't have the appropriate formula. Well, here you are.


Create one Freeze I.

Game Feedback: You have created a Freeze spell. Erelald said that you have to go to the Lookout Camp and give it to a Captain. Time to find the camp!


Go to the Lookout Camp in New Trismus.

Game Feedback: You see a captain standard before you and briefly wonder why he might need a freeze spell. Well, if he pays good, he deserves to get his spell.


Give Freeze I to Captain Bortol at the Lookout Camp.

You've arrived... This spell will surely scare away those awful maggots that wish to bother me. Well done.

Game Feedback: The captain rubs his hands together sinisterly, and you decide not to think too hard about it. Time to head back to Erelald to tell him you've finished your task.


Return to Pratt's Pond and speak with Erelald.

Yikes. Thank you for delivering that one from me. I am terrified of undead and would've run for the hills. The payment was excellent, so I'm glad you were brave enough to deliver it.

Steps[edit]

  • Speak to Erelald if you need a Beginner Freeze Formula.
  • Create one Freeze I.
  • Go to the Lookout Camp in New Trismus.
  • Give Freeze I to Captain Bortol at the Lookout Camp.
  • Return to Pratt's Pond and speak with Erelald.

Rewards[edit]

  • Craft Experience: 500
  • Money: 1s