Difference between revisions of "Sslanis"
From Istaria Lexica
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==Background== | ==Background== | ||
− | The [[Sslik]] came to the jungle of [[ | + | The [[Sslik]] came to the jungle of [[Lesser Aradoth]] during the [[Age of the Warrior-Kings]], fleeing from persecution in one form or another by most of the other [[Living Races]]; only the [[Saris]] and the [[Human|Humans]] seem to have never been a direct contributor to the plight of the [[Sslik]], and the [[Human|Humans]] only because they remain ambivalent to the [[Sslik]] in general. Once the [[Sslik]] settled in this region, they began the task of creating an outpost that they might be able to defend themselves against the hostile advances of the other races that they had come to expect. As a result, Sslanis stands out as an impressive fortress within the jungle. The walls and structures of Sslanis are reinforced with copious amounts of stone, highlighting the [[Sslik|Sslik’s]] preference for stone over other resources. With the neutral [[Human|Humans]] as a buffer across the Sable Straits, and the idealistic [[Saris]] as a friendly neighbor, Sslanis never faced the sieges and attacks it was originally designed to withstand. The city was allowed to grow and prosper; today, it serves as a center of commerce and trade between the [[Saris]], [[Human|Humans]], and the [[Sslik]]. With the onset of the Lament, Sslanis also became one of the few cities untouched by the decay of the [[Withered Aegis]]. Sslanis hosts impressive training facilities as well as manufacturing devices. With the reactivation of many teleport gates following the Battle of Tazoon, Sslanis's secluded location far from the front lines of battle has proven to be a superior locale for training, crafting, and trading. |
==NPCs and Creatures== | ==NPCs and Creatures== | ||
{{UrbanNPCs}} | {{UrbanNPCs}} |
Revision as of 19:43, 3 September 2022
Location info: | |
---|---|
Destination pad: | 19774 / 21696 |
Travel gate: | 19874 / 21613 |
Shrine: | 19978 / 21491 |
Available plots: | 3 |
Available lairs: | No lairs |
Must be attuned by: | Scale-Guard Kerrak |
Coordinates: 19774 / 21696 | |
Sslanis is a stone fortress on the island of Lesser Aradoth and is the racial city of the Sslik.
Background[edit]
The Sslik came to the jungle of Lesser Aradoth during the Age of the Warrior-Kings, fleeing from persecution in one form or another by most of the other Living Races; only the Saris and the Humans seem to have never been a direct contributor to the plight of the Sslik, and the Humans only because they remain ambivalent to the Sslik in general. Once the Sslik settled in this region, they began the task of creating an outpost that they might be able to defend themselves against the hostile advances of the other races that they had come to expect. As a result, Sslanis stands out as an impressive fortress within the jungle. The walls and structures of Sslanis are reinforced with copious amounts of stone, highlighting the Sslik’s preference for stone over other resources. With the neutral Humans as a buffer across the Sable Straits, and the idealistic Saris as a friendly neighbor, Sslanis never faced the sieges and attacks it was originally designed to withstand. The city was allowed to grow and prosper; today, it serves as a center of commerce and trade between the Saris, Humans, and the Sslik. With the onset of the Lament, Sslanis also became one of the few cities untouched by the decay of the Withered Aegis. Sslanis hosts impressive training facilities as well as manufacturing devices. With the reactivation of many teleport gates following the Battle of Tazoon, Sslanis's secluded location far from the front lines of battle has proven to be a superior locale for training, crafting, and trading.
NPCs and Creatures[edit]
Portals[edit]
Quests[edit]